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FPSC Classic Product Chat / S4mod Official thread

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s4real
VIP Member
19
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Joined: 22nd Jul 2006
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Posted: 18th Jul 2008 22:28
Update :

Small update this time with a few minor fixes that where bugging me.

@ Little Bill Would it be ok to add your scripts to the next update ?

Best S4

Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 18th Jul 2008 22:34
nice job just trying to get FPSC back up then I'll use it for my game(really like the new script commands)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 18th Jul 2008 23:40
The ones on the Airmod thread? Sure!

Clock Works
User Banned
Posted: 18th Jul 2008 23:42
Dose this one fix the bug in Mp were if some one get's shot it crashes?
An fire disapars an reapars

Ill make a vid of both an show you

Hollow screams echo here,smell of never ending fear,smile of chaos,burning blood,lies of misery,feel of mud.
sonicreator 2006
20
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 19th Jul 2008 14:10
ok, let me get this right the first time:

S4mod = Airmod with better preformance?? or is it completely different.

If it is Airmod, will it work perfectly with the scripts i already made for Airmod?
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 19th Jul 2008 14:22
Yes. That is right. S4mod has the latest release (well, it hasn't been released by itself, but you know what I mean) of Airmod. The scripts I released in the Airmod thread works with S4mod.

Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 19th Jul 2008 20:40 Edited at: 19th Jul 2008 20:41
how do you know it works as I installed it and the performance didn't change(maybe the fps didn't affect the animations as much at 14 to 18 fps)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 19th Jul 2008 21:12
Of course not, the performance stays the same at 5 or 500 FPS, as it doesn't calculate movement based on frames, it does it on timing instead...

Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 20th Jul 2008 05:01
ok now i know it worked because it accepted Airmod v0.6 commands now I'm redoing level one with this mod.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Clock Works
User Banned
Posted: 22nd Jul 2008 22:43 Edited at: 22nd Jul 2008 22:43
Bump
Good work on this mod

Hollow screams echo here,smell of never ending fear,smile of chaos,burning blood,lies of misery,feel of mud.
Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 26th Jul 2008 08:38
Hey, dunno if this has already been posted so if it has I'm sorry XD.
But the decals play through the animation, disapear for about a sec, then loop.
Once again soz if this has already been posted.

[url=][/url]The Ultimate Battle Mod, high fps, particles, and more.
Airslide
21
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 26th Jul 2008 21:30
Quote: "Third i would like to point out that Airmod 0.6 does not have a timer based system anymore it was removed after 0.5 so the timer based system in this mod is not airmods so dont think there are two in there making it double as fast because there isnt."


On the contrary, as I announced in my thread, AirMod 0.6 does now have a timer system. It's the main reason it's taken me so long to release the latest source publicly (still a bit buggy).

Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 27th Jul 2008 05:14 Edited at: 27th Jul 2008 08:48
Quote: "On the contrary, as I announced in my thread, AirMod 0.6 does now have a timer system. It's the main reason it's taken me so long to release the latest source publicly (still a bit buggy)."

You've released the 0.6 source? DOH!

EDIT: Very good speed, but when I go down a long corridor or hall my fps drops to like 5??? Happens quite alot...

[url=][/url]The Ultimate Battle Mod, high fps, particles, and more.
lukex10
18
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Joined: 31st Mar 2008
Location: on your new computer.
Posted: 27th Jul 2008 12:51
The download link dosnt work for the latest one.

Airslide
21
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Joined: 18th Oct 2004
Location: California
Posted: 27th Jul 2008 20:52
Whoops - meant to say taking me so long not taken

Sorry for the false hope

s4real
VIP Member
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Joined: 22nd Jul 2006
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Posted: 28th Jul 2008 03:43
@lukex10 You can download the newest version from the first page or from the website.

@Sgt Rampage long corridor or hallways have always been an issue with Fpsc try and make your hallways smaller but even at 5fps you still be getting better speed than with normal fpsc.

This version of s4mod use its own timer system and a mod version of airslide older timer system, not the new timer that will come with airmod 06.

Thanks everyone else for there support.

Best s4real

lukex10
18
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Location: on your new computer.
Posted: 28th Jul 2008 20:36
@s4 real
thanks hope this works i had speed issues last time thanks.

lukex10
18
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Joined: 31st Mar 2008
Location: on your new computer.
Posted: 28th Jul 2008 20:39 Edited at: 28th Jul 2008 21:15
ohh stupid me it does work.

s4real
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Posted: 29th Jul 2008 19:26
Update :

Project is now on hold because I dont have the time at the moment to work on it.

Version 1.9 released with more fixes.

Best s4

Little Bill
18
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Location: UK
Posted: 29th Jul 2008 19:57
The archive name says it's V1.9 but the folder inside says it's V1.8

s4real
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Posted: 29th Jul 2008 20:18
@Little Bill : Thanks for picking that up I've named the folder wrong but it is v1.9 in the folder.

best s4

s4real
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Posted: 30th Jul 2008 02:42
Updated the v1.9 folder and added some gunspecs and some script examples for airmod06.

enjoy s4real

Lightning Bolt Studios
FPSC Reloaded Backer
20
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Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 2nd Aug 2008 05:37
Great work on this S4
Fut1oN
17
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Joined: 3rd Aug 2008
Location: ... Look Outside Your Window ..
Posted: 4th Aug 2008 16:06
looking forward to testing this .. looks good

Oh Yes , There Will Be Blood ..
Ghost thing
18
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Joined: 19th Jul 2008
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Posted: 16th Aug 2008 11:11
How do you install?
Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 16th Aug 2008 11:18
Quote: "How do you install? "

First make sure you have 1.07 or 8. Then get the FPSC-Game.exe found in the s4mod folder and copy it, then paste over the original one in your fpsc directory. Then your good to go. But read the readme next time, there is a reason why it is there you know...

[url=][/url][href]http://www.rampagemod.webs.com[\href]
Ghost thing
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Posted: 16th Aug 2008 11:41
So it doesn't work on new versions like 1.12?
5867Dude
20
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Joined: 26th Jun 2006
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Posted: 16th Aug 2008 14:33
No because all the Mods use the current publicly avaliable source 1.07

CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 16th Aug 2008 14:35
Apparently Lee's gonna release the source again pretty soon, then he'll go into his "cave" to do battle with the "migration monster"......

Clock Works
User Banned
Posted: 16th Aug 2008 21:13
Quote: "Apparently Lee's gonna release the source again pretty soon, then he'll go into his "cave" to do battle with the "migration monster"......"




Hollow screams echo here,smell of never ending fear,smile of chaos,burning blood,lies of misery,feel of mud.
Loyal Servant of The Emperor
19
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Joined: 17th Apr 2007
Location: A long time ago in a galaxy far far away
Posted: 16th Aug 2008 22:14
Quote: "Apparently Lee's gonna release the source again pretty soon, then he'll go into his "cave" to do battle with the "migration monster"......"


And he will use the magic sword "Darkbasic"

Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 17th Aug 2008 02:54
Quote: "And he will use the magic sword "Darkbasic""

They made it into a sword?

[url=][/url][href]http://www.rampagemod.webs.com[\href]
Loyal Servant of The Emperor
19
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Joined: 17th Apr 2007
Location: A long time ago in a galaxy far far away
Posted: 17th Aug 2008 04:41 Edited at: 17th Aug 2008 04:44
Yeah it's a sword that shoots code from its tip. And once the foul beast is dead Lee will join the Knights of the Game Creators

Ghost thing
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Posted: 17th Aug 2008 06:07
I can't downgrade because its 1.12 and it will glitch. So I have to wait.
Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 17th Aug 2008 06:12 Edited at: 17th Aug 2008 06:14
Quote: "I can't downgrade because its 1.12 and it will glitch. So I have to wait. "

No it won't follow this guide to downgrade to 1.0 then uprade to version 1.07 with no problems, from there just replace the FPSC-Game.exe with the version S4 game you. Easy as cheese bro.

[url=][/url][href]http://www.rampagemod.webs.com[\href]
360236
18
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Joined: 8th Jul 2008
Location:
Posted: 17th Aug 2008 11:22
I am using S4mod V1.8 and when im playing verse my friends it wont let me chat any more. I press T and I cant say anything and the chat thing doesn't even come up. I was wondering why it is doing this.

O and I haven't put it out yet, does there need to be other players for the chat system to work or something?
CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 17th Aug 2008 13:39
Well yes......

Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 17th Aug 2008 14:14
use S4mod v1.9 as I haven't had that problem...yet

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Defy
FPSC BOTB Developer
VBOTB Developer '09
18
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Joined: 20th Aug 2007
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Posted: 17th Aug 2008 15:15
S4, this looks really interesting. Thanks for the release.

Reality Forgotten
FPSC Reloaded TGC Backer
20
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 17th Aug 2008 17:45
S4 has been working hard on this mod and it shows! good Job!

If you wall would like to try this mod out you can download Darkest Hour.

Cheers,
Dave
Malanius
17
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Joined: 6th Aug 2008
Location:
Posted: 17th Aug 2008 18:01
I gotta say thanks for this mod s4, I was about to give up on fpsc because of lag but now it works just fine on my computer and im on my way to making my first game. Thanks
s4real
VIP Member
19
Years of Service
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Joined: 22nd Jul 2006
Location:
Posted: 17th Aug 2008 20:05
@360236

Make sure you put all the info in the setup.ini, for the chat it must be set to allowchat=1.If you dont have this info in the setup the chat feature will not work.

Thanks everyone for the comments.

Update :

Working on adding a basic water effect but a release will depend on how stable it is.

Best s4

CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 17th Aug 2008 21:16
You mean like a Fresnel plain? Nighthawk said those can mess with the Timer system due to the multiple camera rendering.....

360236
18
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Posted: 17th Aug 2008 23:10 Edited at: 17th Aug 2008 23:50
Ok Sweet TY mate.

I just don't get what the instructions say to do.


Do I put the Lines in the FPSC-Game Setup.ini?


I get where to put the taunts(After Last Line)but I do not get where I put this-


Little Bill
18
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Location: UK
Posted: 18th Aug 2008 00:07
You can put them anywhere. Just put them at the bottom.

360236
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Posted: 18th Aug 2008 00:16 Edited at: 18th Aug 2008 00:29
I see what I did wrong, I was thinking the KEY was part of the code. And I was wondering do I put the code in the Biuldsetup.ini?

And how do the Taunts work?
s4real
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19
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Posted: 18th Aug 2008 05:38
Update :

Been working on adding a very simple fresnel water effect see attached screenshot.

best s4real

Robert F
User Banned
Posted: 18th Aug 2008 05:53
Just put this on my Fps Creator and it Rocks!

Lightning Bolt Studios
FPSC Reloaded Backer
20
Years of Service
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Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 18th Aug 2008 10:00 Edited at: 18th Aug 2008 10:02
S4mod with basic water WIP, S4 and myself have been testing the newest addition of the S4mod with basic water added and it has been working flawlessly so far with no lag and nice frame rates, so I made a map of an underground lab used for ocean wild life research, but there is a problem in the lab one of the test subjects has broken a portal windows on the aquarium causing the lab to flood and the test subjects are swimming through the lab…… lol you get the point...


Youtube
http://www.youtube.com/watch?v=C4EbCIqTzLw
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 18th Aug 2008 10:13
360236, in the built game (Haven't tested in test game yet) you simply press T to open the chat thing and put in the corresponding number.

S4real. The water is looking great! I really cannot wait! Well done.

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