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3 Dimensional Chat / What is the Best model creator

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K RIO
17
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Joined: 29th Mar 2007
Location: Colorado
Posted: 28th Jun 2008 01:28
I need to know what is the best modleing software is to use to work with FPSC. I need to know this. if you could tell me please reply.

Scraggle
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 28th Jun 2008 02:26
Image All
18
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Joined: 30th Dec 2005
Location: Home
Posted: 28th Jun 2008 02:46
I find XSI's interface to be impeccable. http://www.softimage.com/products/modtool/

K RIO
17
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Joined: 29th Mar 2007
Location: Colorado
Posted: 28th Jun 2008 04:02
Scraggle i know that. Im just asking from the users. I want the right one and not scrue up using a bad one

Insanity Complex
19
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Posted: 28th Jun 2008 05:24
You sure you read the post scraggle linked to? You're basically breaking the rules and ignoring what was said in the post altogether...


Getting between me and my morning coffee is suicide...
Venge
18
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Joined: 13th Sep 2006
Location: Iowa
Posted: 28th Jun 2008 05:52
I believe the industry standard is 3DSMax/Maya. Just fork over the $8000 and you'll be making models in no time. It's expensive, so it must have a "make awesome model" button, right? Who needs free software like Blender, anyway.

MISoft 3D Artist.
Osiris
20
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Joined: 6th Aug 2004
Location: Robbinsdale, MN
Posted: 28th Jun 2008 08:04
Quote: "It's expensive, so it must have a "make awesome model" button, right?"


Well...actually it does lol.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Haven Studios
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Joined: 17th Jun 2008
Location: My Empire of a Utopia
Posted: 28th Jun 2008 08:33
3ds max Pwns them all get it, but it is incredibly expensive

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
Osiris
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Joined: 6th Aug 2004
Location: Robbinsdale, MN
Posted: 28th Jun 2008 08:38
Bah, its only $3,492 USD or $392 USD for the educational version.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Violent Pigeon
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Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 28th Jun 2008 12:41
I Advise Maya, i got it a while back has really helped me to get better at everything i do, i mainly use it for animation though because of its stupidly simple interface i animated something just for fun, even my little brother did when i was on holiday lol, he made a ball bounce up and down the screen and he just guessed what the buttons did lol.

Only bad thing is the price >< Takes quite a bit to save up for it, maybe play with Wings3D if your interested in a really simple and easy to use interface. Otherwise Milkshape3d is good, Anything but blender and anim8or

My MMORPG: http://green-man.pbwiki.com or check out the forums at http://mechtech.webmmorpg.net

K RIO
17
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Joined: 29th Mar 2007
Location: Colorado
Posted: 28th Jun 2008 19:42
Okay thank you. Yes my dad has 3DS Max anyways for his work. Thankfully there are helpful people on this forum. but ya i will try with 3DS Max and Maya. Thank you

Garzu
20
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Joined: 31st Oct 2004
Location: London
Posted: 28th Jun 2008 20:01
Quote: "Quote: "It's expensive, so it must have a "make awesome model" button, right?"

Well...actually it does lol."


please tell me you don't regard the "teapot" as an awesome model ...

Image All
18
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Joined: 30th Dec 2005
Location: Home
Posted: 28th Jun 2008 20:50 Edited at: 28th Jun 2008 20:50
I still stress the awesomeness of XSI, it's only $500 and I've found that not only its interface is the most user-friendly of all programs I've seen and tried, but also it has powerful features for modeling, texturing and animating that make it incredibly easy to understand and work with.

Once again, http://www.softimage.com/products/modtool/ which is a free version of XSI 6 with only a few restrictions, such as 60,000 poly limit and 512x512 render maximum.

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 28th Jun 2008 23:07
The best model creator...Why? Its you're self, with any tool you can do any think, all that is needed is skill.
But I prefer 3dsmax.

Bat vink says "Teh"
Quote: "
Please do not post non-specific requests, and read the stickies at [B]teh[/B] top of the board... "
Osiris
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Joined: 6th Aug 2004
Location: Robbinsdale, MN
Posted: 29th Jun 2008 00:06
Quote: "please tell me you don't regard the "teapot" as an awesome model ..."


No lol, but you can use the biped bone thing to make a cyborg type guy thing.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Violent Pigeon
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Location: London, Great Britain
Posted: 29th Jun 2008 04:01
Quote: "
please tell me you don't regard the "teapot" as an awesome model ..."


The teapot its self is not awesome, its that its a brush and you can paint billions of teapots onto the model lol, i made a army of angry teapots, then animated them so they jump on people and are all evil lol

My MMORPG: http://green-man.pbwiki.com or check out the forums at http://mechtech.webmmorpg.net

Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 1st Jul 2008 19:26
People need to realize that it's not the software that makes the model, it's the person who models it. All that is needed is the right amount of skill and you can make the most amazing thing ever from whatever software you use. And sure the industry standard softwares are the most full featured and in that regard the "best" ones, but that's just in the feature side, you can make anything made in for example Max in Blender or Wings or Aim8or as well.

If someone says plz because it's shorter than please I say no because it's shorter than yes
Quote: "Chuck Norris drank gravy and fertilized his lawn with emo kids so it would cut itself"

Lee Stevens
17
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Joined: 19th Apr 2007
Location: Deep in code...
Posted: 4th Jul 2008 15:24
the best model creator in my opioion is Jon Flecter

If There Is A Problem, Find The Question.
Lee Stevens 1st September 2007
RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 4th Jul 2008 16:19
I believe the correct answer to this over-asked question is:

Jon Fletcher.

He's not freeware though.

Shadow Blade
18
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Joined: 31st Oct 2006
Location: United Kingdom
Posted: 4th Jul 2008 17:35
Quote: "He's not freeware though."

Does he come with the source included, I want to find out how he's so awsome at modeling.

Seppuku Arts
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Location: Cambridgeshire, England
Posted: 4th Jul 2008 17:47
The best 3D Modeller depends on YOU, what you prefer, what you best work with.

It's no use using 3DStudio Max if it doesn't work to your best taste, it may be industry standard, but that's not any good if you're capable of using the extra feature or are capable enough with the program to be fussy about rendering.

There's a lot out there and there are quides on this forums for programs.

I use Carrara 5 Pro and Hexagon 2.5, with the intent of buying Silo 2 - Hexagon 2 and Silo 2 are dedicated modellers, that means they're designed entirely for the modelling process - both even have a decent UVMapper, which is great for texturing. To get yourself a rendered scene you need one of those all rounded apps, Carrara is the one I use - 3DStudio Max is also one, but a lot, lot more expensive.

If you're making games, if your all rounds programming doesn't export animations to games properly, things like Milkshape are simple animators and do brilliantly for games. 3DStudio Max, well setting up an animation is more complicated than that.

So if you're a beginner, I doubt professional grade software is a place to start, people here do just find with Wings3D as their modeller (free), Lithunwrap as their UVMapper (Free), the GIMP as their texturer (free) and Milkshape for animation and exporting to games ($20) and they're good for beginnners as well. I started out with another free program called Anim8or, and guess what? It's a near little program - look at the work by Neodelito on this forum, he's an anim8or user and his work is really good.

And of course when you're capable of 3D modelling, you know what you like and what you'd prefer, so go around looking for demos you can work with, you never know you might love some of the cheap programs out there.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
DB PROgrammer
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 4th Jul 2008 20:14
Quote: "you never know you might love some of the cheap programs out there."


I like Wings3D better then 3DS Max


I'm Pro grammer.
Alucard94
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Jul 2008 21:20 Edited at: 4th Jul 2008 21:20
Quote: "I like Wings3D better then 3DS Max
"

I like maya/blender better than 3DS Max
And heck, I have never tried 3DS Max

If someone says plz because it's shorter than please I say no because it's shorter than yes
Quote: "Chuck Norris drank gravy and fertilized his lawn with emo kids so it would cut itself"

Benji
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2008 22:22
Quote: "Only bad thing is the price >< Takes quite a bit to save up for it, maybe play with Wings3D if your interested in a really simple and easy to use interface. Otherwise Milkshape3d is good, Anything but blender and anim8or"


Only bad thing? That's bad enough. Not every person can save up thousands of dollars to use on a computer program. And besides, Blender is WAY better then 3DS Max, considering the price tag.

My signature is empty.
Insanity Complex
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Joined: 16th Sep 2005
Location: Home
Posted: 5th Jul 2008 09:10
Quote: "please tell me you don't regard the "teapot" as an awesome model ..."


what's not to love about a teapot? honestly?

but yeah...out of preference I love Wings 3D, hence why my modeling has hit a brick wall. Wings 3D, along with a handful of other apps, seems to dislike intel integrated video...go figure


Getting between me and my morning coffee is suicide...
Violent Pigeon
16
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Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 5th Jul 2008 19:12
I use Wings3D alot, but im trying to get into some more Industry standard software.

My MMORPG: http://green-man.pbwiki.com or check out the forums at http://mechtech.webmmorpg.net

Insert Name Here
17
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 5th Jul 2008 20:57
Quote: "Anything but blender and anim8or"

I disagree. Blender is awesome, and anim8or is at least functional.

Lee Bamber - Blame Beer
Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 5th Jul 2008 21:09
What?! You cowards!! Anim8or and Blender rocks your socks off!

If someone says plz because it's shorter than please I say no because it's shorter than yes
Quote: "Chuck Norris drank gravy and fertilized his lawn with emo kids so it would cut itself"

jasonhtml
20
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Joined: 20th Mar 2004
Location: OC, California, USA
Posted: 5th Jul 2008 22:16
i use anim8or for all of my 3d models. i like its GUI and overall feel way better than any other modeling software

Anonymous User
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Posted: 7th Jul 2008 20:42
I generally prefer silo due to it's streamlined interface, and also the way it handles different layers of sub division and normal map generation.

???

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