Texture is done, it's a bit simplistic but that's just because there aren't supposed to be a whole lot of details on this, mainly solid metals.
This is a shot of the exported .x version, without the materials as DirectX Viewer displays it.
Here's a smaller pic from XSI.
ModTool only lets me get a maximum 512x512 resolution for renders.
Some details will be added with a normal map, shot in DBP to come.
Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....