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Work in Progress / [[ HUNTER ]] demo

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hmm
21
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 11th Aug 2008 20:11
[[ HUNTER ]]

This is a new WIP. It'll eventually grow into a complete, mission based top down tank game, with weapon upgrades and plenty of destruction.

The demo can be found at;

http://www.lukeoc.co.uk/temp/tank_demo.zip

It just shows off moving the tank, the aesthetic design, and cool particle effects and explosions.

If you want to see some of the basic code I posted it at;

http://forum.thegamecreators.com/?m=forum_view&t=134313&b=6

And below are some screens (note; they dont really do it justice...).





Comments??
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 11th Aug 2008 22:26
cool looks like an 8 bit grafix on toon steoroids
that means keep it up and keep the same style
hmm
21
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Joined: 11th Oct 2003
Location:
Posted: 12th Aug 2008 18:06
Cheers. Spent a while playing with different styles. Probably gonna change again when I gte bored of its current state. Did you play the demo?
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 12th Aug 2008 18:26
only very little as all my time goes for my current project since 2 weeks as my girlfriend thinks computers are toys i dont get that much time at the computer.
Draglan
17
Years of Service
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Joined: 7th Oct 2007
Location: In the mirror
Posted: 13th Aug 2008 18:01
Very nice. I played the demo for awhile, and I love the feeling of moving whilst shooting. Good job

You feelin' lucky punk? YOU FEELIN' LUCKY?
Sixty Squares
18
Years of Service
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 13th Aug 2008 18:20
Wow very simple but smooth and polished. Keep it up, I like the cartoon style

Jimpo
19
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Joined: 9th Apr 2005
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Posted: 14th Aug 2008 03:47
Nice work so far. The camera shake during the explosions is a nice touch!

hmm
21
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 14th Aug 2008 13:27
Thanks for the comments. I'm currently working on how the levels will be constructed and look, along with some enemies.

Its all very exciting, I'll post an updated demo soon, probably after the weekend.
joLii
16
Years of Service
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Joined: 16th Jun 2008
Location:
Posted: 14th Aug 2008 18:29
cool start, i like the shake too, but how will that react to several characters and/or enemy's onscreen? might want to tone it down just a bit, i could see the camera going wacko from that

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