Thanks for the comments so far. I've merged the chainsaw into the scene to prepare for rigging. Holding that chainsaw he is a sight to behold!
I'm heading back to my "day" job tomorrow, so it'll be a week before I can get to work on his animations. My task for today is to get him rigged and export some basic animation tests to make sure everything is going to work alright in FPSC. I've got all the chainsaw sound effects recorded, and they sound absolutely awesome, the sound of his chainsaw starting and revving will send chills up your spine!
I'm going to follow a similar formula as I did for the BOSS COMMANDO, I think I got some very professional results with that character. With a few surprises thrown in for this one.

I'll also include a more generic melee version that will be more suitable as cannon fodder rather than a boss fight.
Remember FPSC users, summer is quickly drawing to a close, and the Halloween season will be here before you know it. There's a great selection of zombie/horror characters on the TGC Store now (shameless plug for myself), and there's no reason you couldn't make a decent little horror "shoot-em-up" in time for the Halloween season, and probably make a few bucks off of it. Wouldn't have to be anything epic, just a short casual game for the season. People love to eat that stuff up, and now there's plenty of quality game art to do it.
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"bond1 - You see this name, you think dirty."