Quote: "Its abit odd. Most Next-gen consoles consider Tris as Polygons but some consoles like the DS recongnizes Quads as Polygons.
"
Tris are polygons and Quads are polygons, polygon is more of the general name of a "face", there are just different definitions for faces depending on how many sides that that specific face has, three sided ones are defined as "triangles" and four sided ones as "Quads" and faces with more than 4 sides are usually spoken of as "N-Gons", where the N represents a certain number of edges. They're still polygons.
I just meant that question as if the person asking what the general poly count for a "game environment " meant poly count as in Triangle count or as in Quad count, as the triangle count of a model is usually somewhere close to double the quad count in numbers, so depending on what he meant there would be somewhat different numbers.