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Geek Culture / NaGaCreMo 09 [sign up]

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zenassem
19
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Posted: 16th Dec 2008 15:59
I believe I edited all changes up to this point. If something is missing let me know.

PwndGames
14
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Posted: 16th Dec 2008 16:18
Should we start seperate threads for our game,porgram,etc to show our progress thus far on it?

[IMG] http://i158.photobucket.com/albums/t88/gamingcolosseum/nagacremoca9.png [/IMG]
Guyra
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Posted: 16th Dec 2008 17:08 Edited at: 16th Dec 2008 17:11
I, Guyra, make my resolution to complete a game in the first 30 days of '09.

My goal will be to finish the game "Haunted" which I've just started. It's a remake of my first game ever made.
"Haunted" in the WiP forum.


@tha_rami: Nice!
@AndrewT: Nice!
@PwndGames: Just start a thread in the WiP section.

zenassem
19
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Posted: 16th Dec 2008 20:29
If a MOD sees this could you please change the title of this thread to "NaGaCreMo 09 [sign up]"

Thank you.
=======

Quote: "Should we start seperate threads for our game,porgram,etc to show our progress thus far on it?"


If your project is up to the standards of a WIP, then I think the best way is to post a thread in the WIP board. To keep them all uniform it would be nice to put [NaGaCreMo] in the title. This way we can identify them, and if a mod decides we should consolidate all the wips into one thread, they will be easily located.

If you make a WIP, just let me know in here, and I'll update the 1st post with links to the WIP projects.

========================================

My initial hope was to get 10 projects. We are already nearing 15, and still have a lot of time. So I'm really excited.

Jimmy
19
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Location: Back in the USA
Posted: 17th Dec 2008 16:41
Quote: "Quote: "does it have to be a game? why not just a project?"

Quote: "It doesn't have to be a game per se. An app, project, demo, tool."

Quote: "Quote: "replace tba with "iSchedule""

Sounds like a fun game...""


Is that your teaser?

Crazy Ninja
17
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Location: Awesometon
Posted: 17th Dec 2008 23:03
When i first started reading i thought this wouldn't take off, but it's actually a really cool idea. I haven't been programming in darkBasic specifically much lately, but i should be able to create something in a month (then i can actually say i've used it for something).

I, Crazy Ninja, make my resolution to complete a game in the first 30 days of '09.
Oolite
17
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Location: Middle of the West
Posted: 18th Dec 2008 01:09
Right i was about to ask the question of whether it has to be a full game so i'll go;

I plan, in the first 30 days of 2009 to create a realistic, fully physics based ocean, with above and underwater physics, plus a little boat to pilot around with.


^The link now works^
zenassem
19
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Location: Long Island, NY
Posted: 18th Dec 2008 01:46
@Oolite, That sounds awesome! I wish I had the skills to pull something like that off. You could always add to it down the road and include wind dynamics and add a sailboat! oops I'm already giving into feature creep.

Neuro Fuzzy
15
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Posted: 18th Dec 2008 06:11
*Raises right hand*
I, Neuro Fuzzy, ruler of all, do solemnly swear to complete, finish, and otherwise terminate the production of one game, in the first 2592000 seconds of 2009

...but not really. I don't wanna
zenassem
19
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Location: Long Island, NY
Posted: 18th Dec 2008 15:00
Quote: "...but not really. I don't wanna "


I'm not awake enough to know if this was sarcasm or not. lol. are you saying we are all going to fail? are you in, or not?

Tom J
17
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Location: Essex, England
Posted: 18th Dec 2008 15:01
He's in. Oh yes, he's definately in. Sign him up

zenassem
19
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Location: Long Island, NY
Posted: 18th Dec 2008 15:10
Quote: "He's in. Oh yes, he's definately in. Sign him up "


That's what I'm thinking. Neuro Fuzzy's in! Woot!

Libervurto
16
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Location: On Toast
Posted: 18th Dec 2008 15:10
I'm in!
I'm gonna make a game called "Stick it to the Man", don't want to give away too much but it will involve a man and a stick.

Nah I'll come up with something, I might try some 3D as I haven't used it for ages.


I coded an AI replica of Steve Irwin.
It crashed because of a string array.
zenassem
19
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Location: Long Island, NY
Posted: 18th Dec 2008 15:13
Obese, Sign your life away! (copy this and paste it)

I, [Your Nick here] , make my resolution to complete a game/project/App/demo in the first 30 days of '09.

Libervurto
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Location: On Toast
Posted: 18th Dec 2008 15:32
I, OBese87 , make my resolution to complete a game/project/App/demo in the first 30 days of '09.

2109 that is


Goke of the day: I coded an AI replica of Steve Irwin. It crashed because of a string array.
Monk
14
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Location: Standing in the snow =D
Posted: 18th Dec 2008 19:09
I Monk make a resolution to create a game in the first month of 09

It may be as simple as pong, or possibly mastermind, or summat a bit better but i will make something.

This is a great idea!!!!
Guyra
17
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Location: Norway
Posted: 18th Dec 2008 23:39
Had I had the money, I would've registered NaGaCreMo.org, or something...

zenassem
19
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Posted: 19th Dec 2008 00:44 Edited at: 19th Dec 2008 00:48
Quote: "Had I had the money, I would've registered NaGaCreMo.org, or something..."


I might do that (if it's not taken). Especially if I get the job I interviewed for on Monday.

tha_rami
16
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Location: Netherlands
Posted: 19th Dec 2008 02:05
Wouldn't that be a bit unfair towards NaNoWriMo?


A mod has been erased by your signature because it was larger than 600x120
Jimmy
19
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Posted: 19th Dec 2008 02:28
Not if we use money raised by NaGaCreMo donations to build gaming cafes in Uganda.

tha_rami
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Posted: 19th Dec 2008 03:48
I... well... but... actually that sounds good.


A mod has been erased by your signature because it was larger than 600x120
Seppuku Arts
Moderator
18
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 19th Dec 2008 03:59
I believe there are many NaNoWriMo spinoffs, they're listed on their website, maybe if permission were given to use 'NaGaCreMo'?

Oh and there exists:

NaMoGroMo

Which is the 'National Moustache Growing Month'.

You sir have the moral ambivalence of a mutated shrimp!
zenassem
19
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Location: Long Island, NY
Posted: 19th Dec 2008 04:49
I wouldn't do it officially unless we were given permission, and it would take some time to truly sit down and get everything organized. So for now, it's just a way for us to enjoy the experience of challengin ourselves/

Dared1111
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Posted: 19th Dec 2008 12:03 Edited at: 19th Dec 2008 23:49
I wanna do this, so Ill promise to make the Just Die Already at beta phase by end of January '09

I Dared1111 also known as Sensenmann, also known as David Smith, also known as Dave, make my resolution to complete a game in the first 30 days of '09


zenassem
19
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Location: Long Island, NY
Posted: 19th Dec 2008 13:04
you missed a 1 in your signing... Are you trying to find a loophole?

I'll add ya, welcome aboard!

Guyra
17
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Location: Norway
Posted: 19th Dec 2008 14:44
@Seppuku Arts: Yes, there are many spinoffs: There're ones for comics, text editing, film making, etc.

@tha_rami: Unfair..? How? o.O

Seppuku Arts
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Location: Cambridgeshire, England
Posted: 19th Dec 2008 17:02
There's a script-writing one as well - my housemate's boyfriend will be entering that one. So far I don't think there's a game creation one, may as well jump on the open market I say.

You sir have the moral ambivalence of a mutated shrimp!
Blobby 101
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Location: England, UK
Posted: 19th Dec 2008 17:48 Edited at: 22nd Dec 2008 20:59
I, Blobby 101, make my resolution to complete a game in the first 30 days of '09.

It'll either be My RPG project or maybe Silent Destroyer my FPS, but i doubt i could get either of those finished in a month.
I'll think of something to do.
EDIT: I'm gonna make a hacking game where you need to hack into fake computers and websites and complete objectives.

Dared1111
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Posted: 19th Dec 2008 23:50
@ Zenassem. I used to be called Dared111 until I forgot my account password or something.

aarrowh
15
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Posted: 22nd Dec 2008 06:01
I aarrowh make my resolution to complete a game in the first 30 days of '09

I will be doing a breakout remake!!



procrastinators unite for the better good!!!!...tomorrow...haha..jp

SOMEDAY, I will have coding skillz... :p
tha_rami
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Posted: 22nd Dec 2008 16:51
U = EV/ID ftw.


A mod has been erased by your signature because it was larger than 600x120
zenassem
19
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Posted: 22nd Dec 2008 17:09
Quote: "procrastinators unite for the better good!!!!...tomorrow...haha..jp"


Veron
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Posted: 22nd Dec 2008 17:45 Edited at: 22nd Dec 2008 17:54
Ah, why not, getting back to DBP would be a nice break from the usual rut of C++/ASM.

I, Veron, make my resolution to complete a game in the first 30 days of '09.

I'll have a crack at a combat flight simulator.

zenassem
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Posted: 22nd Dec 2008 17:53 Edited at: 22nd Dec 2008 17:59
Quote: "I'll have a crack at a combat flight simulator. "


@Veron, You have me pulling for you. This is a project that I have been dieing to see. Please make this!!!

Veron
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Posted: 22nd Dec 2008 17:55
Thanks man, i'll try make it as realistic as possible... now, where are my old C172 charts?

Dangit, I feel like starting now.

Blobby 101
16
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Posted: 22nd Dec 2008 21:01
i've decided what game to make, it's a hacking game.

Guyra
17
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Location: Norway
Posted: 22nd Dec 2008 22:09
Cool, more people joining in!

zenassem
19
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Location: Long Island, NY
Posted: 23rd Dec 2008 00:07
Quote: "i've decided what game to make, it's a hacking game."


I've always wanted to do this. Then I got bogged down between trying to make it fun, and trying to make it realistic. I spent a lot of time trying to emulate Cisco Routers and coding a parser, and then gave up.

I like the way "UPLINK" did it. I think it provided "some" realism but kept in fun enough to make it a game. Looking foward to seeing how you will approach the subject.

Tom J
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Location: Essex, England
Posted: 23rd Dec 2008 11:56
You should ask to bring this up in the TGC January Newsletter.

"Nothings perfect, and that's the problem with being a perfectionist."

Guyra
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Posted: 23rd Dec 2008 20:38
Yeah, I agree. It's a great idea. And this is a great community project!

Stefan p
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Posted: 24th Dec 2008 01:03
I Stefan make my resolution to complete a game in the first 30 days of '09

I think the game is going to be a top down tanks game with ai and 2 player, heck I might get to use my waypoint editor for ai

I was here.
Zergei
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Posted: 24th Dec 2008 02:05
What would would each do if one did not reach it (besides the fact that one didn't reach it) by the time those 30 days end?

Further on my stuff at...
TurboSquid.com
The3dStudio.com
AndrewT
15
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Location: MI, USA
Posted: 24th Dec 2008 02:52
Quote: "What would would each do if one did not reach it (besides the fact that one didn't reach it) by the time those 30 days end?"


Anyone who doesn't fulfill their New Year resolution to complete a project in the first 30 days of the New Year will become the victim of Medieval torture.

Zergei
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Posted: 24th Dec 2008 03:16
Sounds fair to me...

Further on my stuff at...
TurboSquid.com
The3dStudio.com
zenassem
19
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Location: Long Island, NY
Posted: 24th Dec 2008 06:43 Edited at: 24th Dec 2008 06:47
hmmmm torture....

There's no penalty and no failure, except that which one's self imposes. While completion of a project is the aim, the real spirit behind it is for 30 days...

To challenge one's self
To commit to a project
To believe in one's self
To overcome obstacles
To endure setbacks
To persist
To share in the experience
To achieve

I think that anyone who gives it their all for 30 days, even if they don't complete their project 100%, will experience all of these during the dev process. So by it's nature everyone succeeds.

(But of course we can still rib the losers!!!) j/k

I am in the process right now of trying to set up something to help all of us reach our goals. Perhaps a thread or a blog where we try to check-in every few days (or daily), to report our progresss, share our successes/frustrations. I was thinking of some sort of Dev Diary, or journal, where people can express there thoughts. Even if it's something like, "I tried to work on the project today, got bogged down on such and such, drifted off to the forums, watched some videos. Not sure how to figure this part out".

I don't really know yet just trying to come up with ideas. It would be nice to have a record of the experience, from the perspective of all the participants. If anyone has some thoughts on what we can do, please feel free to share.

Seppuku Arts
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Posted: 24th Dec 2008 15:01 Edited at: 24th Dec 2008 15:02
Having done NaNoWriMo last month I found all of those benefits, but for writing of course, with other people doing the challenge you push yourself and I think it's good not having a prize at the end of it because you're not trying to BE the best, but to DO your best to meet the target.

Now if they could create a 'code or die' feature in one of the DBP IDEs (like write or die, a brilliant writing motivation tool) and we could have the extra sort of motivation.

--The hatred of those who harbour such ill feelings as, "He reviled me, assaulted me, vanquished me and robbed me," is never appeased.--
timmie124
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Posted: 27th Dec 2008 18:40
hey add me to your list i would love to get my rts beta out by January 30th

Jimmy
19
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Location: Back in the USA
Posted: 27th Dec 2008 22:56 Edited at: 27th Dec 2008 23:10
Here's a little teaser image for the game I'm NaGaCreMo-ing:



BTW, it's a game I'm calling MacGeiger, for the sake of updating the first post.

JoelJ
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Location: UTAH
Posted: 27th Dec 2008 23:12 Edited at: 28th Dec 2008 07:11
I, joelly, poop ooop ooo resolution poo to make a poo game.

[/url]
IntelCore2Duo@2.60GHz-4GB RAM-NVIDIA Quadro FX 570M-Windows Vista Business 32bit / Ubuntu 8.10 64bit
Benjamin
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Posted: 27th Dec 2008 23:30
A poo game sounds like a good idea. I wish I had time to make a poo game.

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