Quote: "Bullshock, do you have SKYPE? If you do, I would gladly send you the file through SKYPE, so you can see what's going on. I have no problem making all of my models entities at this point, but I'm afraid that down the road when I start throwing a lot of models into my level, all of the entities will lower the frame rate."
I do not have SKYPE...can you email it to me?
Adding entitys will always drag down frame rate, its more to render. However, static entitys work much better for frame rate then dynamic entitys do, unless your doing huge scenes, or something outdoors, i think you can be pretty plentiful with static entitys.
Quote: "Can I add Normal Maps to my ROOM SEGMENTS, and/or my ENTITIES?"
you cannot add normal or bump maps from within the editor in this version, but the next version will include this ability. In the next version you will also be able to make CUTTERS, or CSG meshs!
Quote: "Hey Bullshock, can you send it one more time, I just turned off my spam filters, hopefully that will solve the problem, thanks for sending it out already though, I just wish I would have got it."
Sent to the same address, let me know if you get it.
Quote: "Ah yes that is quite true, but I've experienced problems with that, and find that restructuring pathways is time consuming to me"
It is time consuming, and thats where these utilities come in handy. My programs don't do anything you couldn't do manually, they just do it a whole lot quicker.