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3 Dimensional Chat / train trnasport

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nruser
16
Years of Service
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Joined: 22nd Dec 2007
Location: Serbia
Posted: 20th Jan 2009 23:06
Is it possible to make train transport like in Half-life on beggining of the game when character is located in it? And how to do that?

P3 CPU 500 Mhz, 128 MB RAM, 16 MB VRAM, WinXP.
Almost the best configuration for game development.
Venge
18
Years of Service
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Joined: 13th Sep 2006
Location: Iowa
Posted: 20th Jan 2009 23:45
What do you mean? Just make it in a modelling app and export...?

BMacZero
18
Years of Service
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Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 21st Jan 2009 00:54
Quote: "Is it possible to make train transport like in Half-life on beggining of the game when character is located in it?"


Short answer: Yes.

Insanity Complex
19
Years of Service
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Joined: 16th Sep 2005
Location: Home
Posted: 21st Jan 2009 08:19
I don't think he's posted in the proper section...but then again I'm not entirely sure what he's trying to ask...The question is simple enough...but...I give up...


www.aeriagames.com <-They have some decent ones
nruser
16
Years of Service
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Joined: 22nd Dec 2007
Location: Serbia
Posted: 21st Jan 2009 14:12
I wanted to ask can I put player in an model like train like one in Half-life? So player can move within it and train can drive him trough a level.

P3 CPU 500 Mhz, 128 MB RAM, 16 MB VRAM, WinXP.
Almost the best configuration for game development.
lazerus
16
Years of Service
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Joined: 30th Apr 2008
Location:
Posted: 21st Jan 2009 17:57
intresting proposal, you wish that the player be able to move round inside the eniity while the entity is moving. this would be hard to say the least depending on the coliision types, pratically impossible in fpsc

cb

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