Before you read this WIP please be aware that this WIP is for the promotion of Soharix and this project may or may not be finished depending on the outcome and our other main project (which isn't going to be disclosed on TGC until it is nearly done.)
Urban Renegade
This project started out with me remodeling a street from Duke Nukem 3D (world 1, level 3).
In doing this, I also modeled the interior of a building, and a staircase leading to the roof. After getting up to the roof I made it possible to jump off and sneak behind one of the roadblocks I'd placed at either end of the street.
(In Duke Nukem 3D, both ends of the street just have huge metal walls across them, and I thought this looked fairly unrealistic, so I invented some roadblocks and stuck SWAT vans in amongst them.)
This is the street in Duke Nukem 3D:
Anyway, after doing this, I then proceeded to model the rest of the city, with alleyways and other sneaky ways to bypass the SWAT roadblocks.
I even made myself a little animated SWAT guy to shoot at you, and placed them all around the city:
Then I put a gun in, then 2 more guns, then ammo, then health kits, then doors then, then! then I needed a storyline...
Hmm, well I guess you could say, the SWATs are taking over the world and you're the only guy with the gutts to rebel (you also happened to have 3 handy guns to help.)
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So yeh the game is heavily based on the city levels of Duke Nukem 3D, whilest there are no aliens or doorkeys (yet) the SWATs do slightly resemble the bores from Duke Nukem 3D:
Here are some screenshots:
And here is a download link for version 0.01:
(Note, once you reach the big orange wall, that is the end of level 1.)
Please bare in mind, this project does not yet have:
A menu
A titlescreen
An indepth story
All the weapons
All the enemies
Any keycards
Any music
Also bare in mind I deliberately made every texture in Paint just so it looked old and cartoony.
Enjoy it for the fact it's about the only FPS Soharix has ever made that works exactly as it is supposed to.