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3 Dimensional Chat / A question about Character FX

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SJH
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Posted: 15th Feb 2009 18:39
When your animating in character FX, can you modify the vertices of the objects?
BMacZero
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Posted: 15th Feb 2009 18:46
Not manually - you have to create joints and assign them to the vertices to get the vertices to move.

SJH
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Posted: 16th Feb 2009 01:16
I see, that is interesting but wouldn't that be too hard? So, basically, It would be better to use the 3d modeller you used to make the 3d object for CFX to animate everything. (I mean a program like blender, which can animate with bones and verticies.)
BMacZero
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Posted: 16th Feb 2009 04:27 Edited at: 16th Feb 2009 04:28
I know Blender has bones and vertices, but I use Blender for modelling and CFX for animation because in my opinion, CFX is a lot easier to use for animation. It's really all a matter of which you like more with these 3D modelling programs, since there are so many of them.

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