Well i plan to add every feature I possibly can, at the minute bloom is not going to happen, I had it working although it didnt look great and significantly reduced performance so unless i find a better way of doing it bloom will not be integrated.
The other features i have been experimenting with, just to see how things will work, and if my methods will work or not.
Motion blur will hopefully be improved, whether that will be only blurring moving objects or only more control overs its intensity etc... but i am aiming for both.
Reflection and refraction is something I have been trying to improve, it is complicated, but again definitely something i will spend time on over the summer.
Water Physics, one of my top priorities

Definitely something I really want to add. the whole area of realism in water is something that we focus on doing. Appleslicer and myself have been discussing this a bit and we are going to add a feature that when you jump into water there is a large rush of bubbles and then they reduce, just like they would if you really jumped into water. And also some visual splashes when you jump in, at the minute we only have sound effects. Also possibly splashes when you shoot into water.
This is what I plan, with these exams I havent been able to do much

but i certainly will be working on it over the summer months

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