Ok, I got it to work, and wow! It looks AMAZING!
I found one bug, which I will look for. Load Game is constantly next to the pointer...
THANKS FOR THIS!
~~
Ok, a small change of tactics..
Due to the fact that I am starting to get confused about the implementation of MAUI, and getting side tracked from working in the game play of MRPG, I believe it would be easier, for the both of us, if you work on MAUI, make some form of tutorial to explain how to use MAUI, put what where and how to work on it, and add whatever features you want to work on in it. Honestly, looking at it, and I have no idea how it works. I understands a little bit of what it DOES, but not how it works.
So when I get so far into development, start the implementation of MRPG and MAUI. By then, I will hopefully understand how the system works, and how to implement it in the most optimum way.
The things I want to plug into MRPG include:
Combat
Object placement (Trees, buildings, etc.)
Enemies and combat
A real hero
and things like that.
I hope you understand, and if you do not believe this is the best method, please let me know.