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Dark GDK / 3rd person Project

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thm120
15
Years of Service
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Joined: 28th Dec 2008
Location:
Posted: 5th Jun 2009 22:18 Edited at: 6th Jun 2009 01:26
ok so far i have
but there is a problem, the character wont turn around 180 degrees no matter what i do, i used MIKE's 3rd person cam tutorial, i also wanted the character to stay in the center of the screen but that seems impossible too, the dbLockObjectOn positions the character in a weired place, eighter way it doesn't matter, i can live without him being centered, i just want him to turn around and i'm open to any suggestions...heres a youtube video of my progress http://www.youtube.com/watch?v=h-KArZS-XwM

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kklouzal
15
Years of Service
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Joined: 15th May 2009
Location: Arizona
Posted: 5th Jun 2009 23:19
thm120
15
Years of Service
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Joined: 28th Dec 2008
Location:
Posted: 6th Jun 2009 01:25
didnt really work out, i'd prefer to stick with teh current code i have, just make mods to it
kklouzal
15
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Joined: 15th May 2009
Location: Arizona
Posted: 6th Jun 2009 01:56
My code is your code, just enhanced to utilize right click and some smoother movement.

Just saying. =D

thm120
15
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Joined: 28th Dec 2008
Location:
Posted: 6th Jun 2009 04:34 Edited at: 6th Jun 2009 08:15
ok, i added animation and turned the character around by modifying my code, now i just need to glue the gun to the player, and add collision(Spaky's has some issues with my PC and regular collision doesnt seem to work)
thm120
15
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Joined: 28th Dec 2008
Location:
Posted: 6th Jun 2009 15:57
now i have added the gun, and sounds and as usual, there is a problem, the sound and muzzel flash(which i need help on making transparent) only plays when you right click the mouse, i want it to play wen you left click the mouse also.

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JustinKR6
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Joined: 3rd Jun 2009
Location:
Posted: 7th Jun 2009 09:45
Its because of your else statement after your dbMouseClick() == 2, if youre not clicking button 2, then hide the muzzleflash and pause the sound. Your left click trys to play it but that else statement kills it.

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