Attached are my files for running the Space Engine I've been working on, and mentioning. I've decided to release the code spontaneously, as I was not initially even going to post the WIP until a game is finished.
However, I feel the community would benefit from this WIP should you be able to use it.
Quick tutorial, scroll down to the Create_Ship() functions just above main, that is the ONLY line of code you need to add to make this game engine function. (however I don't have collision put in yet... but when I do, it will still work that way).
I suggest making a ship using any model, and placing a couple around your ship and giving them AITYPE_PLAYER, and watch how they maneuver with you.
The engine isn't fully clean yet, but it's way cleaner than my 2D engine as of now. I'm having trouble designing bullets, and deciding whether to make them objects of their own or add-ons to the way the engine works.
Unlike the last space engine, I will write a tutorial or so on how to make this work for you. There are only a couple steps to add anything to it, but without a tutorial you'd have to dig through my code. This time I'll show you how to use it, perhaps using videos.
Hope you like it! I suppose a screen-shot is in order now.
Signed
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