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3 Dimensional Chat / UV Mapping program?

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Sid Sinister
19
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Joined: 10th Jul 2005
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Posted: 4th Sep 2009 07:57
Honestly? Besides Softimage, I haven't seen one UVW mapping program inside of a modeler I'm impressed with. That's why I use UV Layout. (See my first post). I could unwrap that gun in minutes.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/ (Last updated 06/11/09)
Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Sep 2009 11:11
I really enjoy the Maya UV tools. They're far more than enough for me at least.


Alucard94, lacking proper intelligence.
Sid Sinister
19
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Joined: 10th Jul 2005
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Posted: 4th Sep 2009 17:44
I've actually never used Maya, so I can't judge. I can use 3DSM's just fine too, it just takes me longer and is a more of a headache in spots.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/ (Last updated 06/11/09)
Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Sep 2009 17:52
I find Max' UV tools pretty limited to be honest, never really liked them.


Alucard94, lacking proper intelligence.
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 4th Sep 2009 18:21 Edited at: 4th Sep 2009 18:22
Quote: "What? No it's not.

It's when you use a plane to get the projected coordinates of your mesh."


I mean you can use planar mapping to copy the front, and back of a texture so that they are the same. That's what I do for some simple things.

Visigoth
19
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Joined: 8th Jan 2005
Location: Bakersfield, California
Posted: 15th Nov 2009 10:46 Edited at: 15th Nov 2009 10:47
Quote: "I really like Ultimate Unwrap 3D.

http://www.unwrap3d.com/u3d/index.aspx

It has all the options that you expect, and that are included in the free version (Lithunwrap) - but it shows what faces or vertexes you have selected on the 3D model, so along with a strong set of UV tools, it is also great visually. One of the things that gets me everytime is knowing exactly what polygons are being edited on the 3D model, especially if doing plain mapping. I just select a polygon on the UV map and it shows on the 3D preview which polygon it is.

Has to be one of the best purchases I made, highly recommended.

"


gotta agree with this, but something even better. In the 3d window, hit the "s" key, and then you can select faces directly in the 3d window.
Not to mention all the grouping features, and, the BEST .x file exporter I've ever come across.
UU gets 2 thumbs up from me.

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