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sindore
20
Years of Service
User Offline
Joined: 2nd Jul 2004
Location: Bedfordshire, UK
Posted: 22nd Sep 2009 20:42 Edited at: 22nd Sep 2009 21:50
I've just start work again on my rube goldberg maker, I've have decided to make it in to two things, a physic based level editor, and a stacker type of game.

here is the link to how it started out like.
http://forum.thegamecreators.com/?m=forum_view&t=136675&b=30

http://forum.thegamecreators.com/?m=forum_view&t=130326&b=30&p=1

http://forum.thegamecreators.com/?m=forum_view&t=137225&b=30

soul sucking devils, twisted body of the damed, slivering slim drips from every poor, sin licking at your ears, and the smell stinging your eyes, and if you don't like it, get out of my kitchen!
sindore
20
Years of Service
User Offline
Joined: 2nd Jul 2004
Location: Bedfordshire, UK
Posted: 1st Oct 2009 16:23
so work is going well, and should have a bit of code to post soon, I'm hoping that it all works for every one.

I have to work on object importing and object position/rotation saves/loads so it is of some use, this is so you don't have to keep remaking the maps.

I haven't started the game side yet, but with this map editor running with real world physic it should make for an entertaining experience, I will also add a player function to the map editor so you can run around and test the level.

as soon as I have more done then I will make a WIP of the level maker v1.0, I will give it a better name latter to.

thanks for reading and hope to here your comments.

soul sucking devils, twisted body of the damed, slivering slim drips from every poor, sin licking at your ears, and the smell stinging your eyes, and if you don't like it, get out of my kitchen!

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