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FPSC Classic Product Chat / SnakeMod - Official Thread

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Spycrabz
17
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 3rd Dec 2009 06:32 Edited at: 3rd Dec 2009 06:34
this mod is sounding better and better, nice work snake!

edit: wow, sig fail



Steam: mogbog123
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 3rd Dec 2009 17:18
thx dolphin lover , also dont forget to thank scorpion47 also cause hes working on some things I wont be able to do cause still kinda a noob at dark basic pro

budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 3rd Dec 2009 17:23
I'm going to send you the water physics code later for you to test out.

This signature is legen-wait for it... dary };]
Bigsnake
17
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Location: England
Posted: 3rd Dec 2009 17:47 Edited at: 3rd Dec 2009 17:47
cool and thx for helping me with this scorpions

Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 3rd Dec 2009 19:59
UPDATE

Gunna Attempt to add the bloom now

Bigsnake
17
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Location: England
Spycrabz
17
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 3rd Dec 2009 22:10
Quote: "also dont forget to thank scorpion47 also cause hes working on some things I wont be able to do cause still kinda a noob at dark basic pro
"


thanks scorpion



Steam: mogbog123
Dark Goblin
20
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Joined: 19th May 2006
Location:
Posted: 3rd Dec 2009 22:32
fist, your homepage is not very nice
the color is someking... strange.

than to the mod itself...

you should tell everyone, that you are using Evolveds Shaders. Because I think he should be credited by you, ´cause they are his work.

Then, the water does not look that bad, but I am interested in the "Advanced Shaders".

And do you know, that nothing in x9 can look like x10, because it would be still x9?
Just wanted to say this!

DG

... efxMod Developer!
budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 3rd Dec 2009 22:38
@DarkGoblin
The mod is still in development, so many features that will eventually be put in will take some more time so there is plenty of time for improvement.

This signature is legen-wait for it... dary };]
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 3rd Dec 2009 22:56 Edited at: 3rd Dec 2009 23:06
Quote: "you should tell everyone, that you are using Evolveds Shaders. Because I think he should be credited by you, ´cause they are his work."


Nice Idea, When I got the full version out I will let everybody know

Note to self : Renember to give credits about shaders when the v1 final is out

Quote: "And do you know, that nothing in x9 can look like x10, because it would be still x9?"


xD, kinda makes you scratch your head lol

Quote: "Then, the water does not look that bad"


I know it doesn't look perfect and still has bugs but you don't need to criticize it cause you've managed to get way way way way , well, I can continue that forever but you may get the point

Quote: "but I am interested in the "Advanced Shaders"."


yeah, Ive been talking to nighthawk about that, he said you tried the same shaders for a test game but didn't work, or something like that

btw, scorpions, I replied to the replie you sent me

Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 4th Dec 2009 23:47
NEWS

Im gunna give the mod making a rest for a couple of days now

Im currently waiting for scoprions47 to finish off the water physics and he was also testing some bloom.

Be Patiant and hopefully the next version(BETA 4) will be soon

budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 5th Dec 2009 00:02
Quote: "Im currently waiting for scoprions47 to finish off the water physics"

NEWS
I am going to try to implement DarkPhysics, this will take a while longer, as I have to replace the entire physics system.

@Bigsnake
I'll send you the bloom code in about an hour or so.

This signature is legen-wait for it... dary };]
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 5th Dec 2009 00:05
Quote: "I am going to try to implement DarkPhysics, this will take a while longer, as I have to replace the entire physics system"


sure thing, better physics = FTW

Quote: "I'll send you the bloom code in about an hour or so"


cool, will look forward to it

Yearcut
User Banned
Posted: 7th Dec 2009 15:05
@s4 and @ply please merge this with PBUM! We would love to use SnakeMod's water and fog

Your signature has been erased by a mod. please make it no larger than 9999999 x 9999999
Nexar
16
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Joined: 6th Nov 2009
Location: Sweden, Mjölby
Posted: 7th Dec 2009 18:02
i admit it would be cool to have dual wielding and water in the same mod, but if he merges this with project blue it wouldn't be free anymore! but maybye he merges this with project green!

Please, don't call me nexar. call me Kuromi.
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 7th Dec 2009 18:04
Well, s4real can add it if he wants, at the end of the day its not my FX file and water code so he can do what he wants with it

Yearcut
User Banned
Posted: 9th Dec 2009 06:50
if he merges this with project blue it wouldn't be free anymore

Snake Mod would be free as always and the person who are not owner of Project Blue UM edition can simply download and use SnakeMod. And we (owners of PBUM) would love to have it in PBUM and if possible PG.

Your signature has been erased by a mod. please make it no larger than 9999999 x 9999999
Plystire
23
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 9th Dec 2009 09:37
Why would we add SnakeMod's water? I was the second modder to add water to FPSC (Nighthawk was the first)... with water physics, swimming, and water fog. If we wanted water, we would just use that.

S4Mod had water at one point.... which was actually the water that I made for Lemur.


The one and only,


Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 9th Dec 2009 18:54
Quote: "S4Mod had water at one point.... which was actually the water that I made for Lemur."

cool

Nexar
16
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Joined: 6th Nov 2009
Location: Sweden, Mjölby
Posted: 10th Dec 2009 18:03
bigsnake, i would not call this a mod! i would call this a expansion even! (it's a good thing)

Please, don't call me nexar. call me Kuromi.
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 11th Dec 2009 10:46
No cause an expansion would be expanding the media you use for games, mods doesn't really count as a expansion pack

As long as the source has been edited its called a mod

Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 22nd Dec 2009 03:26
I havnt got any feedback from budokaiman on the new features so im gunna release the next version.

What does it have in ?

Flash Light (Hold F to turn on)
Water Height Scripts

Thats it unfortunately

Will upload to the 1st post

Chris Redfield 2008
18
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Joined: 29th Sep 2007
Location: Beecher\'s Hope
Posted: 23rd Dec 2009 23:32
Has Airmod been integrated yet?

"Wether you think you can, or you think you cannot, you are usually right" - Henry Ford

DARKNESS IS COMING...2010... Where will you be?
Bigsnake
17
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Location: England
Posted: 24th Dec 2009 00:47
no, not yet, its acturly really hard

fpsc-world, fpsc fan site
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 9th Jan 2010 14:29
ok, its been a long pause but im starting on bloom now, the mod is also for 116 also, i need to copy all the codes across though so that will keep me busy

Stay tuned for updates

http://image.fps-files.com/images/42SIG.jpg[/img]
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
A r e n a s
18
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Joined: 9th Jun 2008
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Posted: 9th Jan 2010 15:55
The mod has just gotten better since i last saw the thread Since i started trying to mod i appreciate how difficult it is and how long it takes to get everything working

Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 10th Jan 2010 13:04
thx Arenas

Ive also got CoZ egging me on to add soft shadows

http://image.fps-files.com/images/42SIG.jpg[/img]
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Sleamdank
16
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Joined: 28th Feb 2010
Location: Argentina
Posted: 7th Mar 2010 01:12
Nice mod!
Pirate Myke
16
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Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 11th Jun 2010 19:28
Thanks for the download. Works well and does not bog down the FPS.

Keep up the great work.
Qqite
16
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Joined: 28th Feb 2010
Location: Florida, U.S.
Posted: 19th Jul 2010 06:05
Unless you plan on implementing a different type of bloom (like on dynamic lighting), 1.17 is coming out soon with bloom in it. :\

Ventures of the worlds around us are only limited by imagination.
Leongamerz
15
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Joined: 14th Aug 2010
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Posted: 14th Nov 2010 05:28
nice mod

Hello
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 13:43
Thanks

I would continue with it if I had Dark AI and Dark lights so then I could recode it into 1.17 and 1.18.

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
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Posted: 14th Nov 2010 13:54
You think how long It will be complete?

Hello
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 13:59
Depends if I can get Dark AI and Dark Lights

I get about £120 for christmas every year from relatives, ETC so if I have money left over this christmas I might think of buying them.

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
15
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Posted: 14th Nov 2010 14:03
Oh my god it so expensive.What version FPSC to make this mod work.I really want to test it

Hello
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 14:16
I think it was 1.16, try it on 1.16 and if that doesn't work then it's 1.15

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
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Posted: 14th Nov 2010 14:18
Ok I will try now it so cool.

Hello
Leongamerz
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Posted: 14th Nov 2010 14:35 Edited at: 14th Nov 2010 14:38
I just test it to V1.15 and its so awsome and water are realistic.Can I ask you something?.Where do you learn to modding.

Hello
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 14:38
I just self learned Dark Basic Pro, I've got alot better since I posted this mod though so if I do continue with it you can exept alot better upgrades and features

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
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Posted: 14th Nov 2010 14:42
Is this mod commercial or free.As I know Project Blue are commercial mod.If this mod are commercial,I will buy it

Hello.There is my pics.And nice to meet all modeller,designer and many more
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 14:44
This mod is free, I will never charge for it

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
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Posted: 14th Nov 2010 14:53
Wow.You are very generous.Its that hard to make mod like this?

Hello.There is my pics.And nice to meet all modeller,designer and many more
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 14th Nov 2010 14:57
It was kind of, first try is always hard but dark goblin helped me a bit with the water.

The reason i'm giving it away free is because 1) I have no method of charging people and 2) Because I beleive that mods should be free, not something you have to pay for

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
15
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Posted: 14th Nov 2010 15:05
did you have yahoo messenger?.

Hello.There is my pics.And nice to meet all modeller,designer and many more
Bigsnake
17
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Location: England
Posted: 14th Nov 2010 15:50
I used to, I only use steam atm, I do have MSN but you will see me online once a month on it.

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Leongamerz
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Posted: 14th Nov 2010 15:52 Edited at: 14th Nov 2010 15:53
oh ok I see you sometimes in forum and its nice to see modder like you bye

Hello.There is my pics.And nice to meet all modeller,designer and many more
trakmiro
15
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Joined: 26th Jul 2010
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Posted: 28th Nov 2010 00:56
Great work, I'll be watching this mod. And I dont know if you know or not, but when update 1.18 comes out, they will have water. The beta is out and currently the water behaves like gelatin. For future versions of the mod, you could maybe base your script off the beta water script. You could make it much better I bet.
jules
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Posted: 20th Dec 2010 14:38
when will beta 5 comes out? i realy need to know this =)
The New Noob
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Posted: 19th Mar 2011 13:23
Nice mod I found it on Youtube

uzi idiot
Valued Member
16
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Joined: 27th Dec 2009
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Posted: 19th Mar 2011 13:45
Was that bump necessary?

good frame rates matter... and a low ping might help XD

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