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FPSC Classic Product Chat / Project Green FE - Official Thread

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Indicium
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Posted: 14th Nov 2009 20:00
Ah damn, im such a idiot lol, i forgot a very important point in my question,

what mean was 'can we use dynamic entities in multiplayer mode? '

Sorry
Plystire
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Posted: 15th Nov 2009 02:11
@Mad Nightmare:

You may use dynamic entities in MP in the same way you may use them in stock FPSC. There haven't been any extensive changes made to the MP system.


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Indicium
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Posted: 16th Nov 2009 19:39 Edited at: 16th Nov 2009 20:35
Ah right, im pretty sure we couldnt change scripts for entities in multiplayer when i used it....

Anyways, using this mod, will your humvee script work? i cant seem to get it to.

Im using a character, physics off?

The camera just drops to the bottom floor in the top left corner.



EDIT: Nevermind, there was a block of script commented out that i didnt notice
Plystire
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Posted: 16th Nov 2009 23:47
Please also note that characters are pretty much forced to use a cylindrical collision with segments. The cylinder is also fixed size from what I could tell back then.

Thus, the vehicle will not accurately collide with segments. It will collide just fine with other entities, though.


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Indicium
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Posted: 17th Nov 2009 18:46
Its fine now

Got it working, im going to make my own script though, no offence, but i dont like the halo approach to the steering
Plystire
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Posted: 17th Nov 2009 23:00
None taken, Mad Nightmare. In fact, I would encourage you to rewrite it! Making a script of your own will always be better than using someone else's script.


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Plystire
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Posted: 17th Nov 2009 23:39
!!! UPDATE !!!


Okay, I've uploaded the latest build to this post. Hopefully this should fix the build issues some of you are having.


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French gui
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Posted: 18th Nov 2009 23:29 Edited at: 18th Nov 2009 23:30
Tried the new version but as I've installed V1.16, it doesn't build the game (works in test game through). Will you port it to 1.16?
Plystire
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Posted: 19th Nov 2009 00:34
Porting of PB comes first and foremost, and that is already behind schedule. The PB team is very busy with life's issues, so don't expect updates as often as there used to be.

For the time being, Project Green and Project Blue are both native FPSC v1.15 Mods and compatability with ANY other version of FPSC is not assured, so you are attempting it at your own risk.


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Help bugs!
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Posted: 26th Nov 2009 09:30
Hey I am downloading PG latest version now Looks pritty good.
But when I tried the other (first post) Fpsc wouldn't start properly I am going to try restarting my comp but hopefully this version is good. Alright thanks.
Keep up the good work and I'd like to thank bigsnake he has been a HUGE help with FPSC stuff in the past!

No Contact Comeing Out 25th of December visit
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Gamerfreak331
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Posted: 27th Nov 2009 17:54
When I press test game, it comes up with this thing about cannot find a certain .dll, and it says re-installing it may help?
What do I do?

F33r my cheats, lol - a famous statement made by master chief.
Bigsnake
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Posted: 27th Nov 2009 18:24
what dll does it say is missing ? ?

Gamerfreak331
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Posted: 28th Nov 2009 08:36
d3dx9_35.dll

F33r my cheats, lol - a famous statement made by master chief.
charger bandit
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Posted: 28th Nov 2009 11:07
Reinstall the latest directx and it should work.

A.K.A djmaster
Gamerfreak331
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Posted: 28th Nov 2009 13:49 Edited at: 28th Nov 2009 14:02
Thanks mate

F33r my cheats, lol - a famous statement made by master chief.
The Zoq2
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Posted: 1st Dec 2009 22:39
Ok, i downloaded the mod, but im using v 1.16 and im going to try it there, but if i would make a good game there and then want to build it would it be possible to downgrade it to 1.15, open it there and build the game?
JJB Productions
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Posted: 12th Dec 2009 21:43
Sorry if these are stupid questions but:
Does this work with V1.16
And
can you build games?

Just wanted to be sure

Thanks,
JJB Productions

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Plystire
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Posted: 13th Dec 2009 08:22
Maps are not guaranteed to be compatible between different version of FPSC.

However, using a Mod, you're pretty much using the SAME version no matter what version of FPSC you have installed. The only difference would be your editor, and you may experience loading problems in that area. You've been warned, but you're free to give it a try.


Project Green was not built for use with v116. It may be usable in that environment, but I wouldn't put it past that.

You are also allowed to build games with Project Green. This is a completely FREE expansion for FPSC, so do what you will with it.


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The Zoq2
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Posted: 13th Dec 2009 23:42
For me project green and 1.16 works without any problems, i can build games and use evrything else. Atleast in vista 64 bit, got windows 7 today and im going to try fpsc tomorrow
JJB Productions
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Posted: 15th Dec 2009 04:45
Im experiencing a problem. Everytime I test a game, i click on the OK button and the cursor goes to the middle of the screen and freezes up. any help?

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Plystire
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Posted: 15th Dec 2009 05:50
Press Alt+TAB to swap to your Test Game window.


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JJB Productions
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Posted: 15th Dec 2009 15:58
IT WORKS!! THANK YOU SO MUCH!! (cap, lol)

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Bigsnake
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Posted: 15th Dec 2009 16:58
Quote: "T WORKS!! THANK YOU SO MUCH!!"


lol, thats just a basic windows command, nothing special xD But I guess nice to thank ppl though still

JJB Productions
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Posted: 16th Dec 2009 02:08
Well I am not used to having to use those commands, and this is my first mod so I am very happy!

Thanks again Plystire

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http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Plystire
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Posted: 17th Dec 2009 07:15
You're welcome, JJB. I'm glad you like it.

We may not offer much support for the time being (real life happens, lol), but if you do run into any troubles feel free to let us know here.

Quote: "thats just a basic windows command, nothing special "


So is holding the Windows key and pressing "M" (Or "E"... "E" is a good one too!), but for some reason everyone I mentioned it to had no idea it existed!


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JJB Productions
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Posted: 17th Dec 2009 15:43
ok, thanks Plystire

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Nomad Soul
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Posted: 26th Dec 2009 01:58
Can anyone confirm if Project Green has Bloom?

I think its in Project Blue but not sure if its been taken out for Project Green.
Plystire
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Posted: 26th Dec 2009 07:00
Project Blue has an advanced full screen shader system. It was kept exclusive to Project Blue, so Project Green does not have it.

Maybe one day it will, but not yet.


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Gun_Guy
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Posted: 15th Jan 2010 23:45
I have a problem with the multiplayer chat.
I press "T", type something in, hit enter and nothing comes up, I hear the ding but no text comes up
RAXMUX Games
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Posted: 21st Jan 2010 17:47
Does it work with fpsc version 1.16 ?

RAXMUZ Games is a swedish game maker company.
ambideXter
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Posted: 21st Jan 2010 23:48
I personally think this is a great idea, some people don't have a lot of money. Others like to "smell" some features first before "biting" (though there also a PB demo). Also people that don't have a lot of money can first check it out a while, and safe some money to be able to buy PB. Wich is almost a must, with all the features and intergrated mods. I have Fenix, wich is really good, but from time to time when i whant something, to find out it is only available in another other mod, wich is almost always intergrated in PB/G. Also, probably because of the potential, and cooperation, a few other mods seem to be "in the freezer", awaiting updates or cancelled.
I totally gonna buy PB, but it's a great idea, bread for the people, and maybe i'm gonna try this first.
HOwver if you pay it (PB) should come (in time) with a manual (if not already). It's ok of it's a compilation of simply edited manuals of other mods, with removed unsuported features and some added aditional info (quicker to make?).

Anyways, great idea, thhnx everyone who has "shed blood sweat and tears" to create such an awsome mod (PG & PB), wich propels FPSC to higher grounds (potential and atraction wise).

If You Can Make It Then I Can Break It!
The Zoq2
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Posted: 22nd Jan 2010 18:03
Alt+tab shuld do it
Gamerfreak331
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Posted: 20th Feb 2010 12:40
I think you should also integrate fenix mod into a version of PG, like you are doing to PB, as it is free.

F33r my cheats, lol - a famous statement made by master chief.
Bootlicker
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Posted: 20th Feb 2010 13:09
whats the fps cap for project green?

The Fps Creator rocks!
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Posted: 23rd Feb 2010 21:53
Can you have a menu with a video as the background?

mickeyb
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Posted: 5th Mar 2010 19:28 Edited at: 5th Mar 2010 19:31
Quote: "Im experiencing a problem. Everytime I test a game, i click on the OK button and the cursor goes to the middle of the screen and freezes up. any help?"


Never mind
dxdragon86
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Posted: 8th Mar 2010 13:57
@the FPS Creator Rocks:

With the Airmod,you can use a Video as Background

read the airmod manual for it

The Fps Creator rocks!
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Posted: 8th Mar 2010 17:07
Thanks!

AbdulAhad
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Posted: 8th Mar 2010 18:57
Im having a few problems with Project Green. My lightmapping quality is set to 95 and whenever i try to build game it crashes on 'loading fragments' Please help.

Abdul Ahad
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Posted: 8th Mar 2010 19:44
Maybe something is wrong with a segment to have.

Sven
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Posted: 11th Mar 2010 10:02
PLEASE merge Game Cover in PB en PG!

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TerrorNation
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Posted: 11th Mar 2010 21:43
What do you mean, Sven?
The Zoq2
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Posted: 11th Mar 2010 23:14
Wasn't this merged with fenix mod??

Srry about my english im from sweeden
Sven
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Posted: 12th Mar 2010 09:10
Quote: "Wasn't this merged with fenix mod??"


I can't see it on his tread

Quote: "What do you mean, Sven?"


Game Cover is a mod that allows you to have game-intro's like movies or photo's. I really want it in Project Green and Blue

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Sven
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Posted: 12th Mar 2010 19:44
buzz...

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Kravenwolf
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Posted: 12th Mar 2010 20:11 Edited at: 12th Mar 2010 20:11
Quote: "game-intro's like movies or photo's. I really want it in Project Green and Blue"


You can already do that. Play Lewis' Alpha Project Demo in the Showcase.

Kravenwolf

Sven
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Posted: 13th Mar 2010 09:34
but if you go back to the start menu it will play the movie again?

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Sven
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Posted: 13th Mar 2010 09:42
or not? and how is it done?

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Sven
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Posted: 20th Mar 2010 15:53
please

TerrorNation
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Posted: 20th Mar 2010 17:17
Of course the video would play again if you went back to the menu...

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