Been a while since I've done anything here. I've slowly been re-writing the editor/engine and have not much to show for it.
I've only been focussing on the UI part of it, and have 3 GUI elements working.
Plain form windows. (To be used in the creation of dialog boxes and other window elements.)
Buttons. (To be used to click things.
)
Labels. (Because you're gonna need to display non click-able information.
That's pretty much it. On the plus side, my play to add inheritance works! So I can create a dialog box, link a button to it, and it's position etc will be dependant on it's parent. it means I can script the creation of all needed UI windows and only really need to check 1 element of it in order to change the windows position, or alpha value and to automate the deletion of elements. (I.E. delete the parent, all child elements get deleted.)
On a side note, the part of the engine which handles the in game credits scrolling (including text and images) has had it's own editor created for it. It's based on xml and can control every part of the credits and save the file when it's done. (I just need to add the ability to load a credits file in to facilitate re-editing of files)
Have a screenshot!
My signature is NOT a moderator plaything! Stop changing it!