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3 Dimensional Chat / Anyone looking for a gun modler

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NERDSxRxUS
User Banned
Posted: 9th Jan 2010 02:59
i can modle guns but not rigg and animate them but not for free either contact me on this forum or my email samjr9@att.net
Camouflage Studios
15
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 9th Jan 2010 03:06
well before anyone will hire you, you need to show some screenshots of your stuff

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Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 9th Jan 2010 03:12
Im with camouflague Studios. You need to show your previous work before anyone will hire you.

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NERDSxRxUS
User Banned
Posted: 9th Jan 2010 03:35
Ok I will do that as soon as posable
NERDSxRxUS
User Banned
Posted: 9th Jan 2010 17:08
here is my first gun what do you think it goes for $2.99

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Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 9th Jan 2010 17:34
I think you should work a bit more on it before you sell it for that price. It's lacking in detail on some areas like the barrel. You should really make the barrel a cylinder. Also it's a bit messy looking around the middle area just above the trigger and handgrip.
OutdoorGamer
14
Years of Service
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 9th Jan 2010 17:44
they are cardboard cut outs. Keep workin makin them more gun like. lol
Camouflage Studios
15
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Joined: 11th Aug 2009
Location:
Posted: 9th Jan 2010 17:52
selling that for 2.99 is ridiculous. Try adding more detail and maybe.

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Melancholic
14
Years of Service
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Joined: 26th Nov 2009
Location:
Posted: 9th Jan 2010 18:12
erm hate to sound nasty but thats not reall commercial quality. If you want to make money from your models youl have to beat all the free stuff, why would i buy this when http://www.turbosquid.com/FullPreview/Index.cfm/ID/262795 is available free?
Metal Devil123
16
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 9th Jan 2010 18:16
I'm with them. Everybody who has posted in here. And I would like to see your texture work too. So, they are not gonna be rigged or animated eather? Sorry, but I wouldn't go for that deal.

OutdoorGamer
14
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: everywhere...
Posted: 9th Jan 2010 19:34
Don't give up. I have faith in you man. You just got to have it in yourself.

Good Luck,
OutdoorGamer
NERDSxRxUS
User Banned
Posted: 9th Jan 2010 19:43
how is this

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FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 9th Jan 2010 19:52
Please post non FPSC ready models in the 3D Chat forum.
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 9th Jan 2010 21:35
Quote: "how is this "


Pretty terrible..

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 9th Jan 2010 22:05
nobody will buy that for 3$... more details! MORE DETAILS, on the sides, its to boxy aswell! smooth it out a bit!


[Q]uik, Quiker than most
chafari
Valued Member
18
Years of Service
User Offline
Joined: 2nd May 2006
Location: Canary Islands
Posted: 9th Jan 2010 22:36 Edited at: 10th Jan 2010 00:31
where should I have to send the money to get a couple of dozens !? .Seriously, you could give us something free and seeing people approval, you could think about selling.

cheers.

learning every day
gbark
19
Years of Service
User Offline
Joined: 14th Oct 2005
Location: US - Virginia
Posted: 9th Jan 2010 23:13
Another thing that hasn't been mentioned yet -- Texture!

You can have the best gun model in the world, but if you don't UV map and texture it, it's gonna be extremely hard to sell anything, no matter how cheap you set the price.

Not rigging or animating is fine, but without textures, you won't get far.
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 10th Jan 2010 00:06
Quote: "here is my first gun"


Right ill tone it down a little, people seem to be overlooking the fact your pretty new to this. You will not get paid for that. Like any other job you need practise, training before you can ask for money.

Firstly browse through the extensive resource list in this board. That will provide you with all the information you need to get a good start. The tutorials alone are gold thier. Research is next up, use reference pictures for everything you can while starting out. Later on when you settle youll understand and know whether a object could/should look like to the rest of the flow.

Theres no rush, and no shortcuts to get the experience you need to be able to produce media you can sell.

Thats all the advice i can think of right now. If you need help then just speak up, Programs differ in Ui's and fuctions but the general idea is the same. So we can offer a advice on a wide range of subjects. Though we are tempermental so i suggest reading up on it and googling it before you ask a question

-Con

Camouflage Studios
15
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 10th Jan 2010 21:48
Well, commenting on your ak above, the clip shouldn't be bigger then the actual gun body itself, make the body bigger or the clip smaller, and as for the scope you should put something inbetween the scope and the body. Try adding two rectangles in between the body and the scope. Another thing, the scope walls are too thin, try making the walls thicker. There's a lot more stuff like detail!!! that should be added

Hope this helps you and good luck with your modeling!

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Master Man Of Justice
16
Years of Service
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Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 10th Jan 2010 22:02

Detail, Smooth and Fluid, Realistic.

mike5424
15
Years of Service
User Offline
Joined: 30th Mar 2009
Location:
Posted: 10th Jan 2010 22:16
i wouldn't pay for this but i do like it! it does need smoothing though...

try releasing some FREE models, get the needed skill and then start selling

---
farmkid4
15
Years of Service
User Offline
Joined: 23rd Sep 2009
Location: on my pc :)
Posted: 18th Jan 2010 21:58
MMOJ did you make that gun? cause if you did

Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 19th Jan 2010 01:08
Quote: "Another thing that hasn't been mentioned yet -- Texture!

You can have the best gun model in the world, but if you don't UV map and texture it, it's gonna be extremely hard to sell anything, no matter how cheap you set the price.

Not rigging or animating is fine, but without textures, you won't get far."


Not really, I think it's also acceptable to UV map it very well and then sell it.

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