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3 Dimensional Chat / Mutant edited of Bond1's models (Bond1, please see)

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SekoIdiootti
15
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Joined: 14th Mar 2009
Location: Finland
Posted: 22nd Jan 2010 21:01
Well, I'm really sorry if this is in the wrong place... (it most probably is, but I thought it can't go to Models and Media, because it's not FPSC ready and I can't upload it, and not in 3D Chat because I'm editing it out of Bond1's models...)
So, well.
A mutant. Edited of Bond1's Zombie Crawler and his regular Zombie...
Here are some screenshots of it in one image. (I've used Quake 2 modeler and Blender to edit it of the zombies...)
It's not animated, and probably never will, because I suck at making animations... And because it's edited of Bond1's models, I can't ask if anyone else animated it, LOL. It has a texture that I edited of the Zombie's normal texture.

So, the point of this thread is just to show this, and to ask Bond1 about if he accepts sending this to someone if someone wants to animate it... And to make fpe file. I know I might sound stupid and immature when saying this... but... Well, sorry... I'm kinda sure Bond1 doesn't even read this.. But well...

Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 22nd Jan 2010 21:05
wow, awesome jub Seko! You are amazing man!

SekoIdiootti
15
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Joined: 14th Mar 2009
Location: Finland
Posted: 22nd Jan 2010 21:13
Well, it's edited of Bond1's zombies, he's the awesome guy! Without his models I wouldn't have been able to do this, LOL.
Also, btw... Emailed you. (about a thing that has nothing to do with this)

DestroyerHive
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 23rd Jan 2010 01:58
Don't worry, you don't sound stupid. The model looks amazing, well done!

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
SekoIdiootti
15
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Location: Finland
Posted: 23rd Jan 2010 20:06
Some have already seen this...
Edited of Bond's zombies too.


SekoIdiootti
15
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Joined: 14th Mar 2009
Location: Finland
Posted: 23rd Jan 2010 20:44 Edited at: 23rd Jan 2010 20:51
Double post. With THE HORROR OF EVIL TWINS!!!

Imagine that crawling towards you from a dark hallway...

EDIT: Would anyone like to animate these?

SekoIdiootti
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Location: Finland
Posted: 23rd Jan 2010 21:37
Ugh. Triple post, triple head.


Metal Devil123
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Location: Suomi, Finland
Posted: 23rd Jan 2010 22:24
How! HOW! How do you do that! That is just amazing! You just edit teh models like that!? Do they use the same animation or do you need to re-animate them!? I mean, wow! If you ever get a promise and if you ever will release those, free or not, I'll get them for sure!!!!

Juzi
17
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Joined: 8th Mar 2007
Location: Finland
Posted: 23rd Jan 2010 23:41
They really look creepy. I couldn't have never imagined something like this from bond's models They look just... nightmarish in a good way.

With me disaster finds a playield
SekoIdiootti
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Posted: 24th Jan 2010 09:43
Heh. But they're not animated. That's why I asked if someone wants to animate them, lol.

PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 24th Jan 2010 10:28
You could rig them to bond1's zombie animations in FragMotion.

New Site is up! Go check it out!
SekoIdiootti
15
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Location: Finland
Posted: 24th Jan 2010 11:16
What does rigging mean?

fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 24th Jan 2010 17:11
These are nice, Ive been banging on about mutants for ages, good to see someone make some.

SekoIdiootti
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Posted: 26th Jan 2010 20:25 Edited at: 26th Jan 2010 20:25
Please, tell... What does rigging mean and how can I do it?

lazerus
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Posted: 26th Jan 2010 20:59
Okay since your not going to google this, i guess ill the good boy. =__= lol

Rigging is attaching a skeleton with in your case predefined set animations. Normally for unique creatures people create unique animations, but the enitity bank that is standard with Fpsc all use the same animations.

you must apply each poly to a set bone, once the skin is attached to the skeleton, you can move the bones to make the mesh or skin move.

This method greatly increases effeicentcy when creating animation pieces or dynamic enemys.

Phew.

SekoIdiootti
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Posted: 26th Jan 2010 21:05
Umm, I actually googled it, and... but I just don't understand any of it!

DarkJames
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Posted: 20th Feb 2010 19:49
nice!

We are watching you
bond1
19
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Posted: 21st Feb 2010 01:10
Great job with these! I like your style, terrifying in an abstract, nightmarish way.

----------------------------------------
"bond1 - You see this name, you think dirty."
DarkJames
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Posted: 21st Feb 2010 02:58
Bond1 one question
imagine that Sekoidiotti gave you his models would you rig them and give a Free Release?

We are watching you
PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 21st Feb 2010 05:58
Quote: "imagine that Sekoidiotti gave you his models would you rig them and give a Free Release?"


Sorry, but I think I'm sure he would say no. They're edits of bond1's ultimate zombie which wasn't free and was very popular.

New Site is up! Go check it out!
point man
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Posted: 8th May 2010 06:56
Well if he added some human bodies, gibs, and maybe some segments this would be a 30 or 60 deal.

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