Quote: "@henry ham
holy crap thats like 10% better than mine! haha YOU HAVE TO TEACH ME! lol
thats just excellent quality for the time and simplicity
thanks so much!"
lol ok mate the lesson begins now
1 make a box in your modeler ,scale it to the size you need
2 pick the 4 corner edges & chamfer them
3 cut in new edges to keep your model all quads
4 make a box for the leg scale it to size
next i uvw map what ive made (i use max but the basics are the same )
box map the sign .i then stacked the sides on to of each other then did the same for the top & bottom
next box map the leg stack the top & bottom & move it above the sides then scale them to size
now back to the model
pick you leg now make a copy & move it into place (this means you only have to uv map one leg as the new one will have the same cords as the first )
now pick your sign & attach your legs
render your uv map & save it
fire up your 2d programe open the uv map & paint your texture onto it save it as jpeg
in your 3d program assign the texture to your model & render the finished asset.
class dismissed
cheers henry