After many, many months of rewriting...

Is back.

= Done

= Work in progress

= Planned for the future
The Server

Complete rewrite of server code

Optimized database usage

Integrated with the game's website database

Small semi-automated dynamic economy (will grow to fully automated)

Networking is optimized and encrypted

Automatic file update is faster
The Client

Complete rewrite of client code

Improved graphics settings (uses desktop resolution)

1st and 3rd person views

New HUD design with better graphics

Shaders used for most objects

Custom particle system

Completely rewritten ship movement using mouse or keyboard controls

Ship control using Joystick (with force feedback)

Optimized dynamic frame rate system

All new graphics!!
Here are some screenshots from the current 0.0.84 version.
1. The new modular ship design
2. Another shot of the new ship
3. One of the home worlds of the 3 races
4. The new planet menus. (showing a player managing the settings for one of his factories)
For a better look at these images in higher resolution.
Visit the Image Gallery
Players will :

Roam the game universe in their ship

Upgrade their ship, to travel further and faster

Accept and fulfill cargo contracts to earn money (credits in the game)

Upgrade their ship to carry more cargo

Battle to defend their ship from pirates (unless they are the pirate)

Create or join a corporation, banding together to earn more money

Build colonies on newly discovered habitable planets

Build factories, farms, or mining operations on new colonies

Manage factories to maintain optimum supply for current demand
The website is now officially open for tester signups.
www.worldsapartonline.net
The Alpha begins April 2nd.
All comments and constructive criticism are always welcomed.