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FPSC Classic Product Chat / I am looking to buy Inde created games.

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incense
20
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Posted: 2nd Apr 2010 14:58 Edited at: 27th Apr 2010 07:01
EDIT: Due to the fact that I have received so many emails to buy unfinished games, demos, Games that error out, complaints about ownership of the games and games with $1000.00 price tags on them on them I have been forced to edit my offer so that game developer can now keep ownership of the games and use my site to sell them.

I am looking to sell games created by inde developers. The game would be downloadable after a complete sale. I will simply receive 20% of the total sale. I and the creator of the game understand that all games are finished and runnable. I would like however to have the creator of the game add a splash screen for my site at the beginning of the game if at all possible. Any and all media will remain the property of the creator and will not be sold or distributed in stand alone form or as part of a media pack of any kind. Custom media is preferred in order to give the games their own identity. If you would like to have your game sold through my site it is possible that some arrangement may be reached. The name of my site is http://shopdollargames.com.

EDIT: For all those that get Paypal email address for I can set up separate stores. That means that you get paid directly to your Paypal accounts. That way you can keep track of your own sales through Paypal and I can keep track through the stores. The only way I can get paid is if the people that have sold games actually send me a payment for my 20%.

It is a built in checks and balances system.

Please feel free to contact me at (sales at donfinner dot com).

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
DarkAngelOblivion TM
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Posted: 2nd Apr 2010 15:19
how much are we talking about here? Say if the game was a BOTB or near that how much would you pay to put your name in it?

Tomorrow never comes until it is too late...
incense
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Posted: 2nd Apr 2010 15:33 Edited at: 2nd Apr 2010 15:52
I can't put a price on something I have not seen.
Would you promise to buy something for a price and not know what your getting?
Naming a price here is as good as a promise.
Might be as low as $5.00 or as high as $100.00.
Contact me and give me more detail or a video of the game if you have one and I would be willing to discuss it. K?

BOTB?

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Zay
16
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Posted: 2nd Apr 2010 21:32
So your some kind of distributer?
Just out of curiosity,how much would you pay for my game:http://cryopreservation.weebly.com/
Pride
18
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Location: Eastern USA
Posted: 2nd Apr 2010 22:20
BOTB in this forums means "Best of the Best". Basically, these games have been deemed by the moderators and the community to be the better of all other FPS Creator games.

There is also the "Very Best of the Best" whose meaning should be obvious.

Daniel wright 2311
User Banned
Posted: 2nd Apr 2010 23:34
so you are offering only $5 to $100 for said games? wow, good luck on this. so we only get $100 for you to be able to resell our games over and over agien? If this is the case I would just sell my own game myself so I can reap the sells. but who knows, mabey some people around here might just do it for the extra cash. good luck on this and I will be checking in to see how this turns out.

incense
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Posted: 3rd Apr 2010 04:30 Edited at: 3rd Apr 2010 04:35
Zay, I am not a distributor. Just looking to buy and sell and make deals with people that are mutually beneficial. Your game sounds good so far. Is it finished? Do you have a demo? Feel free to contact me through email. I want to know more.

Daniel wright 2311, Life is full of options and let's not forget the part where I am willing to be flexible and make special arrangements if people want to retain ownership of there games. If you want to sell your games then that is your option and I wish you luck on that. Let me know how that goes.

The more games that are on a site the more people will be willing to shop there. If there is just one game for sale then people will be less likely to buy it or or even see it for that matter. The issue is this: If there is few people going to the site then game designers are less likely to post games to sell there and if there are very little games on the site then people are less likely to shop there it is a non-productive cycle. Game sites get started not from the sales but from people being willing to participate. That is the first thing that has to happen. Even if I don't buy the games inde developers have a chance to get paid if the games they have on the site sell.

No one looking to make anyone do anything. If people don't want to sell then they don't have to. All I ask is that the doom sayers refrain from saying things that would put this in a bad light. I am simply making an offer if people don't want to take advantage then they don't have to. This type of arrangement with anyone, even a big company, means one of 2 things you get paid once or over and over. Big operation or small means the same 2 choices no matter what. This is a site made by an inde developer for inde developers.

I know there are people that will bash this to bits. Why? Just because they can. They will say that they have the communities best interests at heart. What they are really doing is just saying things for the fun. It doesn't take much thought to tear something apart but it does to put it together.

All I ask is that people put some things together and get in touch with me and see what comes of it. That's all.

I look forward to hearing from you.

Me

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
DarkAngelOblivion TM
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Posted: 3rd Apr 2010 07:30
are you looking for a ful game, or a simple 1 level game, or a massive 1 level game, or just a game to kill time?

Tomorrow never comes until it is too late...
Z 4SS4SS1N
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Posted: 3rd Apr 2010 11:44
Incense, if you paid people $100 for their games and then paid the creator(s) a decent % (of the price you sell it for) every time their game was purchased/played I think that more people would be interested.

You should also give the developers an idea of how their game will be displayed; Ex: what information the page will have on it (the developer's name, screenshots, link to developer's site etc...)
incense
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Posted: 3rd Apr 2010 15:21
DarkAngelOblivion TM, It can be any kind of game. It can be huge or small One level or multiple level, Multi-player or Single, War, Horror, Mystery, Target shooting or hunting games. Any kind of game at all as long as there is quality of play. However the game must be a whole game. Works in progress will not be posted.


Z 4SS4SS1N, I don't see the profit in paying for a game once and to own it and then giving away a percentage of the sales of something I paid for. As for the amount that I pay for a game, it really depends on the game. If someone wants to continue to get paid for their game, as I said in my original post, Contact me and we will talk about it.

I do not promise to buy just anything but I will look at what is offered and go from there. I say again that I will not say here any price at all. I have to see the game. No one I know would pay for something that they have not seen. I have already gotten email responses so I know there is interest. Please feel free to email me and I would be happy to discuss things.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Red Eye
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Posted: 3rd Apr 2010 16:18
Pointless.

...Kranox Studios!
Woolfman
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Posted: 3rd Apr 2010 16:35
Quote: "Pointless."
Like your post?

Nice idea incense. Hope it goes well. Seems like it might give you a good deal of traffic if it works out. So your just looking for full games and not demos right now correct? Just wondering how your system works.
Red Eye
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Posted: 3rd Apr 2010 16:50 Edited at: 3rd Apr 2010 16:55
Nvm.

incense
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Posted: 3rd Apr 2010 17:56
What I would like to do is is sell or give others a way to sell games. That is pretty much it. There is no blanket deal that covers everyone. I am willing to work with anyone that has a game that they want to sell. I can buy it or they can sell it through my site. finished games would be the preference. I may work up a demo section later but not sure how that would get a return. After all the site and other things have to be paid for and I would rather not work completely for free. This is after all an offer to help people make money while sharing their works. If they get paid then I would expect to get paid to. I am however willing to be very flexible in my arrangements with people. if someone wants to know what I can do for them they can contact me. I will look at what they have to offer and they will tell me what they want and I will offer the most fare arrangement that I can and have both sides get as close to what they as possible.

No long terms of service.

No list of rules or criteria.

We just talk it out and bot parties win.

That's all there is to it.

The site has been listed on all the major search engines, It just needs content and participation and that means people working together and keeping the lanes of communication open.

That is what makes this a big target for the doom sayers.

It is to simple to fail as long as people are willing to participate.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Bootlicker
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Posted: 3rd Apr 2010 18:05
I shot you an email, seeing as you cant put prices on here...
BlackFox
FPSC Master
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Posted: 3rd Apr 2010 18:06
This is an interesting idea and concept. We're not too sure which route we plan to take with our game that is completed. We're currently exploring a couple of avenues for distribution on our games, but we have marked this thread and may contact you for more information, since both my wife and I are in development.

Thank you for taking time to post this information for us and others. Nice to have some different options available.

Cheers

Mike

General Jackson
User Banned
Posted: 3rd Apr 2010 19:58
I'm working on something - Too bad its gonna be sold on my site

Nice idea mate and good luck

DarkAngelOblivion TM
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Posted: 4th Apr 2010 18:15
i spose ill wip up something good in my free time, and by the looks of red shift this game compared to that will be 10 x better.

Tomorrow never comes until it is too late...
incense
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Posted: 5th Apr 2010 02:51 Edited at: 5th Apr 2010 04:02
Bootlicker, Got your email and the demo and I very interested in talking to you.

Loved the demo!!


-----------------------------
BlackFox, I am pleased that you like my idea. All I need is people to present games to post. Without that the site is not going to do well. I am confident that there will be people that will want to take advantage of this offer. I think it is awesome that you and your wife are a team. That is sooo cool.

-------------------------------------
General Jackson, I really hope that you do well with your game. It is a tough market. On my site all games will be downloadable after purchase. This means no shipping for the developer or me. People pay and then download.

--------------------------------------
DarkAngelOblivion TM, I can't wait to see what comes out of your imagination. Sounds like you have something very cool planned.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
General Jackson
User Banned
Posted: 5th Apr 2010 05:16
Do you have MSN\Yahoo messenger? I would like to show you what I have of my game (it is NOT made with FPSC, with a VERY good game engine). Then we can work from their. I might just sell it to you.


One cool feature I'm working on is after you kill the enemy, you can shoot their corpses around (ragdoll physics)

Le Shorte
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Posted: 5th Apr 2010 05:38
Quote: "I don't see the profit in paying for a game once and to own it and then giving away a percentage of the sales of something I paid for"


Well, say it's a VBOTB game. You pay $150 for it. You then sell it on your site for $30. You split the profit 50/50, 60/40, 40/60, etc. There's the profit. Kind of like Fox Searchlight, or DJ Hero.
But if you want exclusive rights, then expect to pay around 5 times more. I personally wouldn't want to give my game to a distributor and then make no profit. But I definitely will look further into this. Maybe whip up a decent game, see how it goes

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 3/25/10
incense
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Posted: 5th Apr 2010 07:32 Edited at: 5th Apr 2010 07:34
General Jackson, You can email me and I will send back my yahoo ID.

--------------------------------------

le shorte, I have stated that I am willing to be flexible. People do not have to sell me their came to get them on my site.

------------------------------------------

The advantage of what I am doing is that the games are downloadable after the payment is made to purchase them. Low cost to the developer and to me and still a chance for both to make money. A great deal of the games that will be posted will not be professional grade so the prices will not be professional grade. I do not expect that most of the games that will be sold will sell for as high as $50.00, $20.00 maybe. You have to consider first that the developer is an unknown and that the game has not had the exposure that pro games have. those 2 things alone make it hard to sell. Add to that a professional price and it would be near impossible to sell.

All games from inde developers must be priced accordingly. Taking into consideration that no one knows the creator or the game. Add to that the fact that some games will have only 1-5 levels. All matters must be considered when setting a price for a game.

Creator notoriety
Marketing
Number of levels
Quality of play
Textures
NPCs
Weapons
Smoothness
Appropriate use of lighting
Level lay out
Story
Player involvement
Originality
Sound Effects
Music
Voices
Visual Effects

There are many things that attribute to the price of a game. The list goes on.

Unless the game is truly pro quality and has had good marketing, It doesn't matter what site or store it is sold from, It will not sell with a $50.00 price tag on it. As long as we give inde games an inde price they stand a much better chance of selling. Unless someone has the money and the time to create and pay for TV, Radio and print adds just like the big companies and the game totally rocks the pro world, it will have to be priced realistically to sell in the arena that it was created in.

I say that there is money to be made for all. We can all still profit from our creativity and hard work. Remember that these games are downloadable when sold from my site. That means they can be sold over and over. No packing or shipping to pay for. Most of a pro price is because of the pro packaging. Plastic and paper and CDs and the shipping. these are things we will not have to deal with selling this way.

Later as a person grows their products and wishes to climb into the major arena then they will have those costs. Until then there is this opportunity to get our works out there and make a measurable place for the inde community as a legitimate productive force in the gaming industry.

Viva La Inde!!!!

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Le Shorte
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Posted: 5th Apr 2010 17:43
I'll shoot you an email with a 6-level game.

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 3/25/10
incense
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Posted: 5th Apr 2010 17:54
Can't wait to see it.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Le Shorte
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Posted: 5th Apr 2010 18:21
Quote: " Can't wait to see it."


Game's uploading to mediafire as I type this. And remember, it's very arcade-like. You're supposed to complete it as fast as possible. Last 2 levels could be quite frustrating, which is kind of what I was aiming for
In the email I'll give you tips for how to complete the last level.



Jon

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 3/25/10
incense
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Posted: 6th Apr 2010 15:25
le shorte, Got the game and sent an email to you about it. It had some technical issues. Not sure why that is.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Le Shorte
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Posted: 6th Apr 2010 17:12
Emailed back


Jon

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 3/25/10
incense
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Posted: 7th Apr 2010 16:47 Edited at: 7th Apr 2010 17:21
Email responses that I have gotten on this subject have been encouraging.

I have received emails asking me to buy unfinished games and games that get errors during build and the like. It is very important to understand that if I bought an unfinished game with custom media that I could not finish it because I don't have the media. What we really need are finished runnable games.

If we can keep the ball rolling this could turn into something really good for everyone.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Le Shorte
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Posted: 8th Apr 2010 16:18
Bump

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 4/6/10
incense
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Posted: 8th Apr 2010 17:28
Thanks for the bump!

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
chidem
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Posted: 8th Apr 2010 18:00
@ incense

I emailed you yesterday re: my game, Pioneering - did you get the message?

Pioneering: Explore the Early American West - Website: http://www.thehistoryforge.com
Le Shorte
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Posted: 8th Apr 2010 22:53
Quote: "Thanks for the bump! "

No problem.


Quote: "re: my game, Pioneering"


Congrats on getting a deal for Pioneering(possibly). Haven't personally played it, but it looked very cool.

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 4/6/10
incense
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Posted: 9th Apr 2010 04:49 Edited at: 9th Apr 2010 05:27
Not sure what one was yours. If you use your forum name in the title that would help me identify your emails.

Pioneering looks awesome and I am very interested in talking to you about that.

Thanks for the opportunity.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
chidem
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Posted: 9th Apr 2010 16:53
@ incense

I've sent you another email, this with my forum name in the subject heading.

Pioneering: Explore the Early American West - Website: http://www.thehistoryforge.com
incense
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Posted: 9th Apr 2010 17:21
Did you sent it to sales at donfinner dot com?

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Le Shorte
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Posted: 10th Apr 2010 07:31
I'll give this a little bump again

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 4/6/10
incense
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Posted: 12th Apr 2010 18:06 Edited at: 12th Apr 2010 18:07
Since I have changed my offer I have seen a decline in the emails that I have gotten on the subject.

Lets look at this offer under the microscope.

Points in the developers favor:
I run the site and pay the fees for that - No hosting fees.
No upkeep.

Games sold are downloaded - No CDs to mail out or spend money on.
No packaging to create or spend money on.

100% commission on my part - If the game does not sell you pay nothing.

I am looking into the possibility of creating a store for each developer at no extra charge.

This is a win/win offer.

The site has a trouble ticket system for customers to submit issues, A forum to make comments on, and I am working on a way for developers to have their own blogs on the site. We are listed with all the major search engines and I have acquired part ownership of a Camfrog chatroom for gamers.

I do all the site work and marketing at no extra charge to you.

All you have to do is make and submit games and get paid if your games sell.

It's that simple.

You can't beat that!

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
Bootlicker
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Posted: 12th Apr 2010 18:10
Did you get my email about my latest?

Subject : Purity Demo
incense
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Posted: 13th Apr 2010 05:31
Bootlicker, Purity rocks!! I Loved the demo!!! Can't wait to see the finished game.

Truly, fine work!!!

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
incense
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Posted: 13th Apr 2010 16:39
I am not sure who it was that submitted Squadron AIU but it is very well done. Seems to have a lot in common with Doom3. You might want to watch that similarity and make it obvious that there is a gap between the 2 games. Other than that it is very entertaining. Would like to see where that one goes.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
chidem
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Posted: 13th Apr 2010 16:50
@ incense

Have you recieved my emails yet? I sent them to the email address listed below your signature

Pioneering: Explore the Early American West - Website: http://www.thehistoryforge.com
Deathcow
FPSC Reloaded Backer
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Posted: 13th Apr 2010 17:03
Hi Incense

I had emailed you my game Squadron AIU. There is another 6 levels which have not been added, due to the currect patch not allowing me to build games with 6 or more levels. I believe this has been fixed in the current patch, but I have been unable to complie it to test it my self.

The browser I had explained I could build for you I would be more than happy to build for you for free.

DC

Bootlicker
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Posted: 13th Apr 2010 18:16
Quote: "Bootlicker, Purity rocks!! I Loved the demo!!! Can't wait to see the finished game.

Truly, fine work!!!"


wow, thanks dude. I seem to be getting back quite good comments. I can tell you, it's improved massively since the demo!

I know that you probably cant answer yet, if it was up to that standard the whole way through what price are we talking here?

Thanks,

Ben

incense
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Posted: 14th Apr 2010 04:07 Edited at: 15th Apr 2010 04:23
chidem, send another email with your forum name in it so I know what emails are yours. Pioneering is a great playing game. I enjoyed it very much. I am very interested in getting onto my site.

Bootlicker, Unable to say a price. I have had to change my original offer. My first post tells why. Still plenty of room for your game to make you money though. the demo tells me that it will do great!

As for "Against the Odds", there was one point where there were 2 doors in the same doorway and one of then was static and would not open. There was a staircase that went up to a door that led to nowhere. There were parts of the game that the player could get into but could not get out of. it showed a willingness to create and that is good. I do feel that it needs further development as far as game play and it really needs a way to win.

Keep trying and good luck.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
SH4773R
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Posted: 15th Apr 2010 03:35
I'll give u my games free. You can bundle them with others so it looks like a better deal. Contact me if interested [email protected]

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
Le Shorte
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Posted: 15th Apr 2010 05:09
With Against the Odds, I could record myself playing through it. You can win actually. I tried to make the player think and look while blowing stuff up and shooting people I'll send you a link to a playthrough.

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
RADS, X10 Game. Still in Development as of 4/6/10
born for game
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Posted: 16th Apr 2010 04:42
This is a great idea and this is a great site. I am interested in it .

TheCoolGuy
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Posted: 16th Apr 2010 09:14
I'll sell you mine when it's complete for $28 USD so I can buy project blue.

Heres link to the thread, obviously its nowhere near completion, but I hope to finish it by the beginning of next month.

http://forum.thegamecreators.com/?m=forum_view&t=168746&b=25
incense
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Posted: 16th Apr 2010 14:39
le shorte, perhaps a walkthrough would be good as I have trouble understanding the game.



TheCoolGuy, I would be happy to evaluate the game. I do have to ask if you read my original post as I have been forced to change my offer and the post explains why.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
TheCoolGuy
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Posted: 16th Apr 2010 15:01
So what you're saying is you get 20% profit and we get the 80%?

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