Here's another screenshot just to demonstrate how the fuzz varies and how unbelievably annoying it is:
EDIT:
Ok I have at least managed to conclude that the 2 bugs are related now.
So this is really just a fix for the first one.
I know they are related because after successfully opening the lagscreen and resizing it to get to T.ED, other 3D applications (like our main project) show the same flickery rendering artefacts.
So after restarting my computer in fear I'd somehow actually broken my graphics card, I see nothing is wrong. - That is, until I try opening T.ED again. Which I can't do properly because it just cuts to a desktop sized window of lag
Also, for some reason trying to export a terrain with this broken spacky version does absolutely nothing. (Exporting to something like Terrain.x in the exporter doesn't even make a file called Terrain.x, it does absolutely nothing. xD)
My impression was, upon spending
£22.31 on this piece of software I'd be able to
make terrains and export to .X - So far all I've done is wait 96 hours for my order to be processed (due to a bank holiday weekend getting in the way) only to finally install it and realise it doesn't do what the demo said it would.
Anyone wana give me an old version or something? - I really don't need the new broken 1?
(The demo worked fine, can someone just unlock that for me? xD)
EDIT:
Both problems solved by updating graphics drivers... (for a program that was made 5 years ago... :S)