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Geek Culture / Minecraft

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Indicium
18
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Joined: 26th May 2008
Location:
Posted: 7th Jun 2011 17:16
Hello, I now run a semi-SMP server 24/7 hosted by BroHoster. I say semi-smp, and I'll explain why:

It's not a vanilla server, I have quite a few plugins running, iConomy, iZones, Essentials, localshops, LWC and world edit. PVP is enabled on the server, as is TNT, creeper damage, everything you would expect from a PVP server, except in cities. A city is a safe zone. All shops are player run, so somebody has to go mine whatever gets sold, so it's still pretty SMP, just with some enhancing plugins.

There's pretty much one rule, and that's do not grief.

If you'd like to play, you can join us at:

50.22.36.158:25588

Thanks.

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 7th Jun 2011 18:10
I'll have a look at this server, seems pretty cool and versatile.

Indicium
18
Years of Service
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Joined: 26th May 2008
Location:
Posted: 7th Jun 2011 18:47
I'm glad you like it. Me and a couple of friends have been playing for a few days, but it's only been hosted for about 18 hours so far, so there's not much around, yet.

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 7th Jun 2011 18:58
I like PvP freedom, but with safezones. It makes it fun but fair, so builders can build, and PvP'ers can kill.

gr8orangeone
15
Years of Service
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Joined: 3rd Feb 2011
Location: what do you care?
Posted: 7th Jun 2011 23:00
@ the nerd would it be possible for you to put jerichos server map on your server to allow us to say our farewells to our old bases

Thanks
Gr8orangeone

DEATH AWAITS THE WEARY
Teh Stone
16
Years of Service
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Joined: 12th Dec 2009
Location:
Posted: 10th Jun 2011 00:59 Edited at: 10th Jun 2011 03:53
This man is a genius..

[YouTube]http://www.youtube.com/watch?v=i_YGozaPhvA[/YouTube][language warning for video.]

Other videos are good particularly the black ops combat training

Some of the comments were funny too, on the left what they actually were and on the right what he called them in the video



[mod edit]don't star out swears![/mod edit]
Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 10th Jun 2011 10:10
OH MY GOD THAT LINK TEH STONE OOOH MY GOD IAM DYINGgg

and for the record, I am a man.

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 10th Jun 2011 23:30
Lazerus, Isocadia and I, as well as a fair few other guys just finished our underwater glass biodome city on the Stargate Worlds server.

I gotta say, the lighting looks awesome:





Happy Cheesecake
17
Years of Service
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Joined: 16th Jun 2009
Location: My non-vice-presidential refrigerator.
Posted: 11th Jun 2011 01:55
That's so freakin' awesome. How long did it take? Are all the resources legit?

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jun 2011 02:17
All resources are legit, you can ask Laz or Iso. Hell, we even accidentally made some spare biodomes. We're saving them for combat recruits now.

It looks even better from inside, however it's more fun as a tour. TheNerd just joined us and has already started adding to it. We're aiming to have the underwater complex leading to an underground complex too.

Happy Cheesecake
17
Years of Service
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Joined: 16th Jun 2009
Location: My non-vice-presidential refrigerator.
Posted: 11th Jun 2011 02:31
Very impressive. How annoying was it to get all the water drained? Did you guys find an easy way to do it?

thenerd
17
Years of Service
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 11th Jun 2011 02:59
My server's back up!

IP is the same as before:


Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 11th Jun 2011 03:37
Hooray!

AutoBot
16
Years of Service
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 11th Jun 2011 04:52 Edited at: 11th Jun 2011 05:00
CoffeGrunt, what server is this?

EDIT: Saw it, nevermind.

Crazy Acorn
17
Years of Service
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Joined: 16th Mar 2009
Location: Stalking people...
Posted: 11th Jun 2011 10:08
Hey the nerd add me to whitelist
IGN: Gorlock911

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jun 2011 20:42
Quote: "Very impressive. How annoying was it to get all the water drained? Did you guys find an easy way to do it?"


Not really sadly. We marked out a cross to denote how big the area should be, then filled each of the quadrants with gravel then mined it, leaving a one-block thick border.

Built everything, then made a one block thick cover, and poured water on it 'til it was flat, then removed the cover and the wall bordering it.

lazerus
18
Years of Service
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Joined: 30th Apr 2008
Location:
Posted: 11th Jun 2011 22:05
Yup it was a royal pain the bum...

Buuut we got to be creative then.



I also tree domes attached on one side with a waterfall and everything ;3

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jun 2011 22:08
Show off. I made a derpy little hut.

Crazy Acorn
17
Years of Service
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Joined: 16th Mar 2009
Location: Stalking people...
Posted: 11th Jun 2011 22:28
Is that the nerds server? If so I would like to join.

TheComet
18
Years of Service
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 11th Jun 2011 22:30
@ laz

what's that texture pack?

TheComet

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jun 2011 22:50
Nah Acorn, it's the Stargate Worlds server Me Laz and Isocadia play on, (And TheNerd too now).

Isocadia
17
Years of Service
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Joined: 24th Jul 2009
Location:
Posted: 11th Jun 2011 23:28
Yeah, we've got some rapture like city ( we really need to start going deeper, make glass tunnels and people with gills need to start terraforming the seabed, it's kinda ugly now with the shear walldrop and the flat seabed ).
thenerd
17
Years of Service
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 11th Jun 2011 23:50
I drowned and then was stuck in a loop endlessly dying. That server's too laggy for me.

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jun 2011 23:54
Quote: "people with gills need to start terraforming the seabed"


Ummmm....

Quote: "I drowned and then was stuck in a loop endlessly dying. That server's too laggy for me."


Ah yeh. That's not lag, it's a conflist between Notch's code and Bukkit. I assure you the server isn't the problem.

Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 12th Jun 2011 01:19
Quote: "what's that texture pack?"

I beleive he's using DokuCraft.

Interplanetary Funk
16
Years of Service
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Joined: 19th Apr 2010
Location: Ipswich, United Kingdom
Posted: 12th Jun 2011 02:28
Quote: "it's a conflist between Notch's code and Bukkit"

I believe you mean it's a conflict between bukkit and notches code.
saying it the other way round implies that Notch's code is wrong


Visit my blog for any and all info on what I do coding wise.
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 12th Jun 2011 03:19
Notch's code is always wrong.

Thraxas
Retired Moderator
20
Years of Service
User Offline
Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 12th Jun 2011 03:29
Quote: "Notch's code is always wrong."


I imagine, as he rolls around in his piles of money, that he doesn't really care whether other people like the way he codes or not.

Your sig has been redacted by...
Insanity Complex
20
Years of Service
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Joined: 16th Sep 2005
Location: Home
Posted: 12th Jun 2011 03:48
Quote: "Notch's code is always wrong."


The fact that Minecraft has ran as intended with very little lagg for me since I purchased Alpha...experience begs to differ.

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 12th Jun 2011 14:29
Probably because you don't play alot of SMP.

bitJericho
23
Years of Service
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Joined: 9th Oct 2002
Location: United States
Posted: 12th Jun 2011 14:49
I'm currently looking for a beefy computer to use for dedicated mc hosting. If anyone has computer equipment and/or cash, let me know at my email!

[center]Official TGC President elect.
Pwning newbs since 2002.
Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 12th Jun 2011 16:25
Quote: "Notch's code is always wrong"

... Then why are you still playing? I've had the same experience as IC

CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 12th Jun 2011 16:46
Because it's an awesome game regardless.

AutoBot
16
Years of Service
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 12th Jun 2011 20:18 Edited at: 12th Jun 2011 20:25
Way to go, Jerico, are you going to revive the old map or start a new one?

One thing I think you should do is host one of Vech's "Super Hostile" maps. This one that Yogscast played looks really impressive, imo:



CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 12th Jun 2011 20:50
Am I the only person who finds the Yogscast guy's voices incredibly annoying?

And where would we get resources?

AutoBot
16
Years of Service
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 12th Jun 2011 21:17 Edited at: 12th Jun 2011 21:20
The resources are supposed to be harder to find. People will still find them, just in different ways, like in chests, abnormal spots, inside ruins, etc.

Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 12th Jun 2011 22:09
Quote: "Am I the only person who finds the Yogscast guy's voices incredibly annoying?"


whom of them? lewis? simon?

simooon <3

and for the record, I am a man.

bitJericho
23
Years of Service
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Joined: 9th Oct 2002
Location: United States
Posted: 12th Jun 2011 22:44
Quote: "Way to go, Jerico, are you going to revive the old map or start a new one?"


Probably just start a new one due to all the new features.

[center]Official TGC President elect.
Pwning newbs since 2002.
Indicium
18
Years of Service
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Joined: 26th May 2008
Location:
Posted: 13th Jun 2011 01:40
Jerico, I recommend looking into Brohoster. The service and performance is brilliant.

Insanity Complex
20
Years of Service
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Joined: 16th Sep 2005
Location: Home
Posted: 13th Jun 2011 02:50
Quote: "Probably because you don't play alot of SMP."


Actually, did play quite a bit of SMP. It seems like most of the "Notch is a bad coder" folks tend to be people feeling entitled to instant gratification for whatever minor dispute or want they have. Since the game is still pre-commercial release...there's really very little complains to be made. Sure, it's not your typical beta...but still.

I have had very few unreasonable problems playing in either single or SMP. I've definitely had a lot more than $10 worth of game...

bitJericho
23
Years of Service
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Joined: 9th Oct 2002
Location: United States
Posted: 13th Jun 2011 12:37 Edited at: 13th Jun 2011 12:38
Quote: "Jerico, I recommend looking into Brohoster. The service and performance is brilliant."


They look cool but are really expensive. For minecraft, you really need a good 2+gb of RAM. 40 bucks a month+ is too much. Right now I'm looking for equipment that I can just host on my local network.

[center]Official TGC President elect.
Pwning newbs since 2002.
Van B
Moderator
23
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 13th Jun 2011 12:54
Quote: "Since the game is still pre-commercial release...there's really very little complains to be made"


pre-commercial? - how come I've bought 3 copies then, paid more for each than I'd pay for most pre-owned 360 games. I think people have every right to complain about bugs that should be dealt with, especially when each new update has this or that new feature. How about Notch concentrates on stability and squishing irritating bugs for once?

The last time I played SMP, on v1.6.6, half the time I couldn't destroy or place blocks, and that's on a local LAN server, there's no excuse for it.

I'm not in the 'Notch is a bad coder camp' - I'm in the 'I helped make Notch a multi-millionaire, now the guy doesn't even update his blog, he spends most of his time swanning around the planet, most of the advancements in Minecraft recently have come from the mod community.'

It's one helluva camp .

Health, Ammo, and bacon and eggs!
Insanity Complex
20
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Joined: 16th Sep 2005
Location: Home
Posted: 13th Jun 2011 13:19 Edited at: 13th Jun 2011 13:22
Quote: "pre-commercial? - how come I've bought 3 copies then, paid more for each than I'd pay for most pre-owned 360 games. I think people have every right to complain about bugs that should be dealt with, especially when each new update has this or that new feature. How about Notch concentrates on stability and squishing irritating bugs for once?"


It's been stated repeatedly since Alpha that you're buying the game as is, with no promises of it being bug free. It's still in Beta. That's why the game still comes at a discount, you get to buy it for less than the game will actually cost because you get to deal with any and all bugs that come up in the process of beta.

I agree that bugs need be dealt with, but until it's out of beta, we've really got no right to demand the bugs we want be fixed.

People expecting bug-free 100% commercial quality gameplay in a beta are a bit excessive. The fact that most play hindering bugs generally get worked on and fixed within days of initial patch release is a respect worthy feat in my opinion.

[Edit] And with the way their user agreements are written, particularly this line:

Quote: "We reserve the right to change this agreement at any time with or without notice, with immediate and/or retroactive effect."


They can ultimately do whatever they want, we've agreed to it. They could decide to cease all development and pull all support, and they'd be fully within their rights to do so. While I admit it wouldn't be a very "nice" thing to do, nor a smart thing to do, it just further shows that we aren't entitled to anything until the game is finished and declared no longer beta.

Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 13th Jun 2011 13:41
Quote: "I'm in the 'I helped make Notch a multi-millionaire, now the guy doesn't even update his blog,"

He actually updated a mere three days ago, and seems to average about an update a week, which seems pretty reasonable

Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 13th Jun 2011 13:45
commercial = intentions to make money out of a product

now how is minecraft pre commercial?

Quote: "They can ultimately do whatever they want, we've agreed to it. They could decide to cease all development and pull all support, and they'd be fully within their rights to do so."


like it says in basicly any agreement you accept on any software =P



and considering that minecraft is under the policy atm of constant updates (what i call mini dlc policy) I definitly dont expect it to be bug free: with each new thing we also get new bugs, thats the way it is really, then we need to make a choice: more bugs and more content, or less bugs and less content?
i would choose more content over less bugs tbh.

and for the record, I am a man.

Interplanetary Funk
16
Years of Service
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Joined: 19th Apr 2010
Location: Ipswich, United Kingdom
Posted: 13th Jun 2011 15:30
Minecraft is still in development, really it's a good thing he keeps adding features before fixing bugs, if he fixed all the bugs then added new features it'd cause more bugs, fixing the majority of bugs in the final beta would be the best way to go in my opinion, and that seems to be what he's doing.


Visit my blog for any and all info on what I do coding wise.
Van B
Moderator
23
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 13th Jun 2011 16:01
He? - Mojang is a game development company now, and Notch isn't even the only one adding these new features. When you take the money you made with a Beta, and start a company, then still produce buggy products, well what does that say about Notch?

You can't play at game companies like that - this week he's announce different versions of Minecraft for mobile devices and the 360, and then there's their trading card game, his visit to the Playboy mansion... We supported Mojang by buying Minecraft Beta, in the hope that our support would lead to an improved product. We aren't desperate for pistons and wolves and maps, we are desperate for a stable product that we can play without it bombing out for no good reason. We didn't pay for the 360 version, we paid for (hopefully) a stable PC version. It's getting more like Minecraft is a chore for Notch, I wish he'd just finished it around v1.4, and let the mod community add the features that seem to take Mojang 3 times as long to get working properly. It breaks down like this.... Fans ask for a new feature, Notch says it's impossible, user mod proves Notch wrong, Notch incorporates the mod. Minecraft doesn't really need any new features for now, it needs to be finished and handed over to the mod community, who will always be adding the features MC fans demand. I'd like to see Mojang concentrate on bug squishing and stability - there will be plenty time for neat new features later.

The quicker Mojang can sort out modding, the quicker it can be standardised, and the easier it'll be to get these new features, mix them up, let people mod Minecraft properly and we won't need Mojang to spend a month adding pistons and god knows what other crud that 1/20th of Minecraft players will not even notice.


Don't get me wrong, I like Mojang and Notch, love Minecraft - I just get sick of checking it after every update, only to have the same or similar issues disrupt my game - then when I check the blog, it's full of all the cool stuff Notch is doing instead.

Health, Ammo, and bacon and eggs!
Insert Name Here
19
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 13th Jun 2011 16:31
Speak for yourself Van, personally I'm very excited for pistons and wolves and maps. When I bought minecraft (for the mind-meltingly cheap price of £12, considering I've gotten more fun out of it that any game in my steam library), I knew it was a beta and I knew it would probably be a little unstable... except I have yet to actually encounter any bugs, my whole experience has been glitch free

And as for handing out to the mod community... the entire source code is freely available. Not sure what else he can do in that respect?

Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 13th Jun 2011 17:16
I must say I agree with Van for most of what he is saying, except i dont think its too buggy x)

and for the record, I am a man.

Van B
Moderator
23
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 13th Jun 2011 17:34
By mod's I mean make it so you don't have to hack the hell out of Minecraft to get them working, so you can have more than one mod at a time without being a MC genius. If the mod support was better, then the mods would be better and more capable, and less likely to stop working after an update.

The source code is only as useful as it is relevant - the minute it get's updated, your mod might be out of date, your time might be wasted, and there's a chance you just might not bother getting it working again. I'd like to see a more organised and supported mod system - maybe a bit like the texture skins, or how Oblivion deals with it, letting you select and de-select mods at boot up. Do you see how different things would be if that was setup from the outset?

As for having no bugs or issues, well all I can say is your very lucky, there's nothing more frustrating than silly bugs in a game you want to play.

Health, Ammo, and bacon and eggs!

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