Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / henry hams models

Author
Message
RAXMUX Games
16
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Sweden
Posted: 19th Jan 2011 21:25
Epic ...

christian62102
15
Years of Service
User Offline
Joined: 24th Jan 2011
Location:
Posted: 25th Jan 2011 02:03
what do u need to make Models?

chris
Design Runner
15
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 25th Jan 2011 04:51
a modeling program. take your pick
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 25th Jan 2011 22:01
Quote: "what do u need to make Models?"


any 3d modeling program that exports to .x format is capable of making models for fpsc,there are loads of free ones out there.truespace & blender are just 2

cheers henry

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 28th Feb 2011 01:14
i started this model ages ago & never got round to finishing it so i have spent some time on it today & heres where im at.




its very early wip but c&c still welcome

cheers henry

mgarand
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 28th Feb 2011 16:38
i think i know where you found inspiration to do this one (andys book )

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 28th Feb 2011 18:16
Quote: "i think i know where you found inspiration to do this one andys book"



lol yeh its the only chapter i havent finished he gave me a copy of his new book so i thought i better finish this one before i start working on the new one .

are you a member of his forum ?

cheers henry

mgarand
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 28th Feb 2011 18:52
lol yeh infocus,although i aint much there got his new book too lol

ThoughtWire Software
15
Years of Service
User Offline
Joined: 10th Aug 2010
Location: Inside your fridge, drinking your milk.
Posted: 28th Feb 2011 22:37
@ henry ham Amazing work here, some of the best quality models I have seen in a long time.

ThoughtWire Software -

www.thoughtwire.co.uk
lotgd
16
Years of Service
User Offline
Joined: 2nd Apr 2010
Location: italy
Posted: 1st Mar 2011 11:02
I love your creations henry! I expect a future model pack official made by you

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st Mar 2011 22:18 Edited at: 22nd Mar 2011 02:26
thanks guys heres a simple model i made last night



c&c always welcome

cheers henry

born for game
18
Years of Service
User Offline
Joined: 24th Mar 2008
Location:
Posted: 22nd Mar 2011 05:53
Very nice. Good work.


ByNow
15
Years of Service
User Offline
Joined: 6th Mar 2011
Location:
Posted: 23rd Mar 2011 21:50
gas bottle is awesome

I have little question for you can you upload this model
I search a gass boottle for my game and this is briliant
Cosmic Prophet
18
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 23rd Mar 2011 23:25 Edited at: 23rd Mar 2011 23:26
love the Diner Henry, is it going to be available in the store, or on your site? I'd be interested in purchasing it. Let me know. Thanks.

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 24th Mar 2011 00:21
Quote: "love the Diner Henry, is it going to be available in the store, or on your site?"


yes mate its in the store.check your email i sent you a message

cheers henry

xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th Mar 2011 00:46
Always a treat to see even what you call "simple" models. Really nice work on the gas bottles.

Brian.

... and the band played on.
michael x
17
Years of Service
User Offline
Joined: 10th Jan 2009
Location: Cybertron
Posted: 24th Mar 2011 00:48
henry ham when are all these models going to be release?

more than what meets the eye

Welcome to SciFi Summer
Cosmic Prophet
18
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 24th Mar 2011 01:10
Got your e-mail, Good memories. Thanks.

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
defiler
17
Years of Service
User Offline
Joined: 4th Apr 2009
Location: Canada
Posted: 24th Mar 2011 07:27
Most of your models remind me of crysis, which is a good thing

that dinner looks interesting, can't wait to see it ingame.

Current Project: Lost Contact: Chapter 1
kamac
15
Years of Service
User Offline
Joined: 30th Nov 2010
Location: Poland
Posted: 24th Mar 2011 11:33
Quote: "Quote: "i think i know where you found inspiration to do this one andys book"


lol yeh its the only chapter i havent finished he gave me a copy of his new book so i thought i better finish this one before i start working on the new one .

are you a member of his forum ?

cheers henry"


I have seen this one in Garry's Mod for Half-Life 2 . Very well, your models are the best of for now . I like the sofa .

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 29th Mar 2011 02:00
heres a simple low poly model of a cola vending machine,i made the model on sunday & textured it tonight.



c&c welcome

cheers henry

xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 29th Mar 2011 15:44
Looks very refreshing! I love your texture work.

Brian.

... and the band played on.
mgarand
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 29th Mar 2011 16:37
nice job matey

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 30th Apr 2011 18:50 Edited at: 1st May 2011 03:02
2 simple barrier models i made today with cosmics pack in mind. c & c welcome





cheers henry

xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 30th Apr 2011 19:10
The second barrier is common style, but probably the best texture I've seen for one yet. The first is original and very usable for me. I would love to see variations of that style. As always, I love your work.

Brian.

Wraith Staff
19
Years of Service
User Offline
Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 30th Apr 2011 20:58
Awesomeness!

New sig in the process of being made
Daniel wright 2311
User Banned
Posted: 30th Apr 2011 21:24
Now that I look at it now the diner looks almost just like a small diner in vonn new mexico, we eat there every time we go to roswell new mexico to visit my dad. Good job

my signature keeps being erased by a mod So this is my new signature.
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 1st May 2011 03:01
Quote: "The second barrier is common style, but probably the best texture I've seen for one yet. The first is original and very usable for me. I would love to see variations of that style. As always, I love your work.

Brian."


i can always count on your posts to make me feel good
the first model is made up of a few parts so i can easly rework it into a few different variations.

dan the diner is based on a real diner from a town called salem ,i found a few shots of it on google to use as modeling reference.

cheers henry

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 2nd May 2011 20:36
modeled this today a broken down wall



c & c welcome

cheers henry

mgarand
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 2nd May 2011 20:41
looks good mate, in my opinion it could use some dirt around the edges, or some moss etc. but nice stuff mate

CapnBuzz
16
Years of Service
User Offline
Joined: 8th Jan 2010
Location:
Posted: 3rd May 2011 07:05
Any chance there might be more of that wall? If not, no worries... great work.
born for game
18
Years of Service
User Offline
Joined: 24th Mar 2008
Location:
Posted: 3rd May 2011 14:25
Very very nice models.


henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st May 2011 18:06
i made this model today a low poly aircon unit, 154 polys 512 x 512 textures



c&c welcome as always

cheers henry

xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st May 2011 18:24
Again, perfect texture work.

Brian.

The Zoq2
16
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 21st May 2011 22:16
Awsome texture

I realy wish i was that good at making textures

Srry about my english im from sweeden
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 22nd May 2011 04:07
Quote: "Again, perfect texture work."

thanks mate
Quote: "Awsome texture
I realy wish i was that good at making textures"


this may help you mate,ive been working on this tonight.a tutorial for modeling uvw mapping & texturing a simple low poly model then getting it fpsc ready & ingame.



c&c welcome

cheers henry

anayar
16
Years of Service
User Offline
Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 22nd May 2011 05:23
Your texturing is a pure work of art Henry! Keep it up

Cheers,
Anayar

P.S: have you done any organic modeling in a while? I'm in need of some ideas and inspiration lol


For KeithC
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 27th May 2011 01:10
Quote: " have you done any organic modeling in a while? I'm in need of some ideas and inspiration lol"


no mate sorry you will need to find someone else to inspire you lol

did this tonight, 3d model of an old washing machine 280 polys 512 x 512 textures c&c welcome



cheers henry

xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 27th May 2011 04:32
The model is excellent as always. I'd rather see some color on the texture though. Perhaps a 60% or so beige layer on the base and black on the panel and door ring.

Do these go in the store? I haven't looked for a while.

Brian.

henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 27th May 2011 18:01
xplosys i can always count on you to post in my threads if it wasnt for your comments i think i would have given up posting here.

Quote: "I'd rather see some color on the texture though. Perhaps a 60% or so beige layer on the base and black on the panel and door ring"

i will see what i can do mate,my reference shots are of a silver washer i just added some blue & rust to it to make it look a bit rough

Quote: "Do these go in the store? I haven't looked for a while."


lol no mate they just sit on my HDD & gather dust.

cheers henry

cloudwalker
16
Years of Service
User Offline
Joined: 11th Sep 2009
Location:
Posted: 28th May 2011 16:54
Great work as always Henry!
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 5th Jun 2011 00:14 Edited at: 5th Jun 2011 01:58
Quote: "Great work as always Henry!"

thanks cloudwalker

someone was asking for a model of a network server so i made this today c&c welcome.



cheers henry

The Zoq2
16
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 5th Jun 2011 00:18
That looks realy amazing, And only 313 polys? You are amazing at texturing!

Srry about my english im from sweeden
born for game
18
Years of Service
User Offline
Joined: 24th Mar 2008
Location:
Posted: 5th Jun 2011 11:36
Great work as always


Gencheff
16
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 5th Jun 2011 13:11
I like how you think ahead of time when making models and not just model the whole thing out , then uv map it as one object.

Great work as always.


PC Specs:Windows 7 Ultimate 64-bit,Intel Core i7 960 @ 3.20GHz,NVIDIA GeForce GTX 480,12GB RAM,2x Western Digital 997GB HDD
Ched80
15
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 9th Jun 2011 13:59
Great work H²!

[url="http://raptr.com/No_Turn_Right?src=em_forum"][/url]
sic1ne
15
Years of Service
User Offline
Joined: 23rd Sep 2010
Location:
Posted: 9th Jun 2011 19:29
wow henry it would be awsome if you put theese wonderfull models in the tgc store or in this post for download u did an awsome job on all the models!

[img]http://img97.imageshack.us/img97/6489/scin1e.jpg
[/img]
Teabone
Valued Member
20
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 9th Jun 2011 22:14
I can honestly see a use for all of these. The concrete barrier is quite an important one there I think for a lot of us that plan on doing out door scenes. It be a nice way to prevent the player from venturing out to areas that are empty. Helps give the illustration of a larger world.

How do you do your textures? were they photos?

The Zoq2
16
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 10th Jun 2011 00:11
I think Henry has said that he usualy make his textures by hand...

Not sure though

Srry about my english im from sweeden
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 10th Jun 2011 00:44
Quote: "I like how you think ahead of time when making models and not just model the whole thing out , then uv map it as one object."


thanks mate,i always like to plan ahead so it makes it easy to retexture & if i want to move parts around to give me a different look then it makes it so much easier.

Quote: "How do you do your textures? were they photos?"

Quote: "I think Henry has said that he usualy make his textures by hand..."


i use some photos in my textures & some parts are handmade it changes from model to model.

Quote: "wow henry it would be awsome if you put theese wonderfull models in the tgc store"


i will try to put some of them in the store but i have been having some issues with uploading my media to the store.i have tryed emailing janet about it but i never seem to get a reply

cheers henry

Login to post a reply

Server time is: 2026-07-05 12:52:40
Your offset time is: 2026-07-05 12:52:40