Quote: "Hopefully not the same hefty pricetag, however?"
And that's just one model

That's the sort of prices people should expect to pay for a decent stock model with LOD and Max, etc formats. The listed price is pretty average. And no... TF-341 won't cost anywhere near that and there's a load of stuff included. I think the installer is like a 440MB download.
@Unreal1ty- the structure in the background is a combination of three things...
1. segment from TGC account on GCS in their industrial section and called "Corrugated Room". I think it's also in modelpack 3.
2. some I-beams from the stock WW2 entity furnitureb category called "structurala"
3. a bunch of sheet metal entities from stock SciFi furniturea category named "sheeta" cobbled onto...
4. a custom house frame segment I built. It's not available but I'm pretty sure I've seen similar segments around the forums.
Quote: "ErrantAI first unveiled these characters in June 2009. They are set to be released in Feb 2011. They've been in development for the better part of 2 years! This is someone who cares about his craft.
Here's hoping you get the sales you deserve, lord knows that's a freaking long time to work on a model pack. I can't wait to see how these are used with DarkAI!"
Yeah... about 2 years. Pretty sad, eh? After all the effort, I was sort of gutted when TGC put a pretty unflattering pic up on FB recently but it's all good because i noticed a couple bugs I'd missed. I've definitely learned a lot in the process and I think it's turned out well for a first legit stab at character modeling and animation. They've been through so many re-dos it's not even funny. Plus there were a lot of things that have been changing in FPSC and it's been really challenging to keep abreast of. As it is, these are up to date to a point where it'll be required to have a minimum of 1.18 beta 7 just to use things properly... they don't work at all (with the default scripts) in 1.17. Thanks for the well wishes and thanks for contributing skinning_norm_spec.fx to the stock library. It's a great shader