Quote: "Okay, no comments or crits. I can understand, these aren't much to look at , at this point.
So I have a question.
What is the best form to save progress so I can go back and forth and adjust things the best.
An example from Henry's Charater Tool Kit:
"
matter of opinion really, It depends a lot of how big the project is too.
for a character i tend to have: A folder named, say character now
in it i have: Texture, Model and Highpoly *if any*
in texture I have UVmap and texture, and also texture references
in model i have my model, and also my backups, which i usually call: "characterbckup" or "characterBckup"
highpoly being the same as model.
hope it helps in any way
and for the record, I am a man.