Hi learn . Do you mean to carve a surface perhaps
Edited
Here's a piece of code
autocam off
sync on
set ambient light 0
make light 1:position light 1,0,50,-50:color light 1,rgb(200,0,0)
make light 2:position light 2,-20,50,0:color light 2,rgb(0,200,0)
for i= 1 to 20
for a= 1 to 20
inc o
make object box o,2,4,2
position object o,i*2,0,a*2
color object o,rgb(150,90,0)
offset limb o,0,0,2,0
next a
next i
for i= 500 to 510
make object plain i,0.5,0.5
set object collision off i
ghost object on i
next i
position camera -10,40,-20
point camera 0,10,0
make object box 1000,1,3,1
position object 1000,-10,2,10
color object 1000,rgb(255,0,0)
x=-10
z=10
do
if upkey() then z=z+2:sleep 100
if downkey() then z=z-2:sleep 100
if leftkey() then x=x-2:sleep 100
if rightkey() then x=x+2:sleep 100
position object 1000,x,3,z
for i= 1 to 400
if object collision(i,1000)>0 then scale object i,100,50,100
next i
for i= 500 to 510
position object i,object position x(1000)+rnd(3),object position y(1000)+rnd(5),object position z(1000)-rnd(3)
rotate object i,rnd(360),rnd(360),rnd(360)
if scancode()>0 and x>0 and x<45 and z>0 and z<45 then show object i else hide object i
next i
sync
loop
Cheers.
I'm not a grumpy grandpa
