This forum is an FPSC Work In Progress forum. Therefore my thread shows my game as a WIP and therefore will constantly have changes. There is a major change to the game. It is mainly a back story change, a name change and the direction of the change will change. However, my first few levels will not have many changes to the design. Just different conversations and such to help further the game towards the new changes.
The new name of the game is "
The Sons of Jared — Protectors of Mankind" The back-story put succinctly is
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The Triune created an organization called "The Sons of Jared." The aim of the Jeredite group is to make war on all the descendants of the Watchers; including notorious kings and dictators who have tyrannized mankind. You, Doctor Jeremiah James and your companion Bob Corvine are a part of that group. Although you are Human, Bob is an Angel assigned to you. So, you, along with others will fight the fallen angels of the Watchers and their offspring.
The TASDIM (Time And Spatial Dimensions Interactive Machine) is where you will decide on which mission to take. You will not have to take these missions in consecutive order. You can consider a mission as a quest. The above image shows a partial look inside of the TASDIM.
The game begins in the far, far system of Claudius Ptolemy on the planet Paradisio. This is where the Sons of Jared have a space port and where they meet. This planet consists mainly of rock structures and many plateaus of flat encrusted sand.The heat can be intolerable. On Dumauli 13, 2013 the Triune chose you, a superior warrior from Earth to become another member of the Sons of Jared. In the language of the Sons of Jared, Ookii Uryuomo, Dumauli means January.
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I have uploaded a stand-alone for the complete back-story for the game. Whether or not this will be included in the final game is still up in the air. I might have these things introduced a little at a time. However, because I have a WIP thread for the game I'm creating I thought it would only be fair to show those who are interested the back-story in in's entirety. It is mainly made up of infodoc text files that is a part of RPGmod. I also included audio speech to this so that the player can not only read the information but hear it at the same time.
I didn't actually look at this build. It stinks. At least the first part. So I will have available a video of it to download. That way I am able to . . . well, whatever I was going to do.

I'm addicted to programming and coffee!