@Olby - Thanks. It isn't really all that hard. The answer is on the internet all over the place. The problem is getting it to work properly. I had help from green gandalf with it. I'm not to good with the math part of it but as far as getting the data you need either use vertexdata or DK Shop.
You need several pieces of data:
- Polygon Index - To calculate the vertex indexes
- Each polygon vertex's X, Y, Z position
- Each polygon vertex's U, V
- Pick Object - Get Pick Vector X, Y, Z Position
After you have that data and do some calculations you should have it.
DigitalFury