So as I approach the release of Pirates Treasure
WIP here (hopefully in September) I am working on the Localization portion of the game.
My first market is planned for iOS and Apple has a pretty strong presence in a lot of different language markets.
So my question is: What localization languages are most worth my time as an indie developer?
It seems to make sense if Apple has shipped several million devices in a particular language area that I might benefit however here are some additional layer of concerns:
English: Well its my language so no brainer.
Spanish: Seems like a great choice, spanish is spoken in many countries in the world.
French: Also a decent choice spoken in quite a few countries as well.
German: Unclear - is this used much beyond Germany?
Chinese: Not sure of Apple's presence here yet (though I know it should be growing soon) but also not sure its worth the time because they have a huge reputation for piracy? Why offer my product here at all?
Japanese: Very tech market with lots of customer but again piracy concerns ...
So has anyone thoughts to share?
Has anyone shipped a product with one or more localizations and did they net you extra sales?
What portion of my sales should I expect to come from localizations?
Any experiences, thoughts, articles etc are welcome as part of the discussion!
Thanks!