Hello, I was thinking how cool it would be if agk had a core function within it to detect what device it is running on and then changing it's performance based on that device. An example of what I am saying is...
if you have agk on a PC it will run on the highest graphics, multi threading, 64-bit, allocate more memory, etc. while on my iphone it will do less of the major functions for better performance.
I do not really know if agk has this type of feature in it or not, but I think it would be useful for agk to have it for future reference.
sov the game creator!