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AppGameKit Classic Chat / What do you want to see added past version 1.08?

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Alien Menace
AGK Developer
19
Years of Service
User Offline
Joined: 11th Jan 2005
Location: Earth (just visiting)
Posted: 7th Oct 2012 09:06
1.08 really adds some awesome stuff. Very impressive! What else would you like to see added in the near future?

I'd like to see encryption/decryption functionality added to all load/save commands. It is important when using licensed sound fx and music as a lot of EULA require some sort of encryption to use the assets. A command to set a key value then a flag added to all commands on whether the file that is being loaded or saved is encrypted. A packer with encryption would be good but I'd like to encrypt my save game test file as well.

I'd also like to see password support added to the zip commands.

I'd like to be able to specify a border texture with flags for stretch and tile.

I'd still like to see FOREACH commands added. GLBasic has this and it is great, especially for managing arcade games.

Apps published: 3
JimHawkins
15
Years of Service
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 7th Oct 2012 09:12
Top of my list would be microphone input.

-- Jim DO IT FASTER, EASIER AND BETTER WITH AppGameKit FOR PASCAL
Rich Dersheimer
AGK Developer
15
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 7th Oct 2012 09:20 Edited at: 7th Oct 2012 10:53
I would like to see a fast FindSubString() function.

And support for ttf/otf fonts, IKR, I'm dreaming.

And LoadArray() and SaveArray(), including UDTs. Yessssss.

DMXtra
22
Years of Service
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Joined: 28th Aug 2002
Location: United States
Posted: 7th Oct 2012 10:42
Microphone input would be great.

App Game Kit (A.G.K.) - Want to be creative on many platforms at once? This is the tool you need.
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 7th Oct 2012 13:51
Game Centre
DazzyF
12
Years of Service
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Joined: 13th May 2012
Location:
Posted: 7th Oct 2012 20:35
Would like more audio functions, effects etc if this could be incorporated.

www.dazzyscds.co.uk
kamac
13
Years of Service
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Joined: 30th Nov 2010
Location: Poland
Posted: 7th Oct 2012 23:33
Library extensions

Follow me on twitter! @MotionStruct
Motion Struct blog
Hodgey
15
Years of Service
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Joined: 10th Oct 2009
Location: Australia
Posted: 8th Oct 2012 02:24
I'd like to see some extra features in the BASIC language itself. Arrays within UDTs and referencing would be great.

Impetus73
13
Years of Service
User Offline
Joined: 28th Aug 2011
Location: Volda, Norway
Posted: 12th Oct 2012 16:27
I'd like to see commands for highscore tables, and online score systems.

Multithread programming would be great also.

Effects commands would be nice too, like screen fading and water/fog/flare effects, maybe done with shaders.

I also would like more tutorials, like "All you need to do to get a tier 1 game on the iOS app store", and I mean ALL.

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
Agent Dink
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location:
Posted: 14th Oct 2012 02:13
I would like to see more control over images and the screen itself. Particularly, grabbing pixel colors from coordinates on the screen or images.
Ian Rees
AGK Developer
12
Years of Service
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Joined: 3rd May 2012
Location: Wales, UK
Posted: 17th Oct 2012 10:36
The ability to pack media files - this is only an issue for Windows apps, but I plan to release games on iOS, Android and Windows.

At the moment all my media is exposed in the application directory (Program Files) - if I could pack the media it would look much more professional and protect my media.

E
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 17th Oct 2012 11:22
when they do memblock commands it would be easy to do a simple set of functions to have all assets as one big DAT file and you could read portions of the DAT file and convert to images in memory etc
Grook
AGK Backer
12
Years of Service
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Joined: 22nd Jun 2012
Location: Lancashire, England
Posted: 17th Oct 2012 13:48
Support for scalable vector graphics would be excellent.

"Happiness is contrary to the human condition" --White (to Black)
Duffer
21
Years of Service
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Joined: 9th Feb 2003
Location: chair
Posted: 17th Oct 2012 16:31
What Hodgey said - also more database support - also some more GUI support (then reflected in Freedom Engine).

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Santman
13
Years of Service
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Joined: 15th Sep 2011
Location: Inverness
Posted: 19th Oct 2012 15:18
More audio commands is a definite. The ability to read how long an mp3 is, how long is been playing for, how long left etc etc. Microphone input and recording would be awesome. Saving and loading arrays, and it would be awesome to see it cross compatible with dbpro. Oh, and DEF the ability of AppGameKit and DBPRO to network together.

Actually, just generally more cross compatibility - some of us haven't abandoned DBPRO yet.
Breezy
13
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Joined: 25th Sep 2011
Location:
Posted: 19th Oct 2012 22:14 Edited at: 20th Oct 2012 19:17
More control over sound, adjusting speed, frequency and adding/adjusting harmonics.

Browser (html) compatibility as per Freedom Engine or just a java option if possible because that would be compatbile with more browsers.
nz0
AGK Developer
17
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 21st Oct 2012 14:01
Definately encrypted media. i have paid for assets in my game and wouldn't be too happy about them not being protected.
Also, it shouldn't be so hard to add

MarcoBruti
13
Years of Service
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Joined: 20th Nov 2011
Location: Caput Mundi
Posted: 21st Oct 2012 16:31
all stuff you asked for...plus that it worked with Windows XP and OpenGL 1.x.
pprem
12
Years of Service
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Joined: 14th Jun 2012
Location: Paris, France
Posted: 22nd Oct 2012 12:08
GetDeviceLanguage() to know what language is used by the player and display the good text by default

Game Center (iOS and OS X), because we have no choice : it's the best way to sell our games on AppStore

--
Patrick P.
http://www.gamolf.fr
Santman
13
Years of Service
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Joined: 15th Sep 2011
Location: Inverness
Posted: 31st Oct 2012 01:02
Two more ideas. In dark basic you could send net messages with images or sounds attached - that would be perfect for server based games along the lines of Songpop etc, and would be really useful for moving it away from shooters and platformers.

Also, a date time command would be great - as in "getsystemtime" etc - though I have no idea what technical limitations this would have, lets face it - all the supported devices know the date and time!!! (apologies if the unix commands can do this but the documentation is really poor - I have no idea how these are meant to work!).
gbison
13
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Joined: 15th Dec 2010
Location: USA
Posted: 2nd Nov 2012 20:49
Quote: "I'd like to see some extra features in the BASIC language itself. Arrays within UDTs and referencing would be great."


This!

"The greatest trick the devil ever pulled, was to convince the world he didn't exist."

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