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AppGameKit Classic Chat / OSX Install??

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Willie Mundermuffin
18
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Joined: 5th Jan 2006
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Posted: 17th Dec 2012 11:08 Edited at: 17th Dec 2012 11:15
I'm confused. I'm wanting to develop iOS games. I purchased AppGameKit then downloaded Mac Installer. I found no installer inside, just project files, etc. Are we supposed to just copy the template folder and work from it? Doesn't the compiler need to be configured, etc? I don't get it...
Hodgey
15
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Joined: 10th Oct 2009
Location: Australia
Posted: 17th Dec 2012 11:12
I assume you want to work with Tier 2 (C++)?

Here's my not very good tutorial on setting up Tier 2 iOS.


Willie Mundermuffin
18
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Posted: 17th Dec 2012 12:43
Ok. Got it to compile and run in the simulator. Ran it a few times and now for some reason when I run it, it instantly says finished running in simulator. I even created a fresh project and it still does the same thing. I don't think I changed any Xcode general settings. Not sure why its still doing it in a fresh project? Thanks
Ancient Lady
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20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 17th Dec 2012 16:55
What version of AppGameKit are you working with?

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Willie Mundermuffin
18
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Joined: 5th Jan 2006
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Posted: 17th Dec 2012 22:14
I am using 1.076. Figured I'd use it instead of the beta, for stability.
Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 17th Dec 2012 22:42
Good choice for now.

In your Xcode app, there should be a window in the center-bottom area called 'All Output'. This might have error messages that might tell you why the app exits.

Are you testing just the basic template?

When the simulator is open, you can delete the app just like it was a real iOS device: click your mouse on it and hold it down until the icons start jiggling and a red X shows up in the upper left corner of the icons; click on the red X for the app and delete it (a pop-up will ask you to verify that).

After deleting the app, try running it from the Xcode interface again. Then, close it from the Xcode interface (Apple splat key + period). Then try to run it from the simulator directly, it will have been left installed there.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Willie Mundermuffin
18
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Joined: 5th Jan 2006
Location:
Posted: 18th Dec 2012 07:00
That worked lady. Thank you!
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 18th Dec 2012 16:57
Always glad to help.

Happy Programming!

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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