Thanks everyone.
Intel want me to create a 'sample' game of Mystic Blocks which they will give away for free on AppUp. 'sample' means finished and polished but perhaps lacking in features/game modes/levels etc.
I have three months to make it and they want me to budget for Quality Assurance.
Paid Position: Quality Assurance/Programmer
I would like someone who is familiar with AppGameKit Tier 2 and comfortable with C++ to come on board for the final stage of the project which will be August.
Main tasks will be:
1. Track down and report bugs.
2. Test game on multiple operating systems.
3. Usability testing(sourcing multiple opinions if possible).
4. Minor bug fixes(programming).
5. Improving control system and playability(programming).
Experience with QA not essential but would be an advantage, knowledge of basic QA procedures is vital.
C++ knowledge is vital, AppGameKit knowledge an advantage.
I will put up more details later, thanks.
EDIT: Game is still awaiting final approval from Intel, I will post more details if this is definitely happening.