I think that I will ask a stupid question but I am stuck!
The sprite size is only 64x64 pixels but when I run the program (T1) the sprite is very large (please see attached image)
rem
rem ----------*** AGK Setup File ***----------
rem
rem NOTE: This file is used by the core binary
rem to configure basic setup values required
rem prior to execution of the AGC source code.
rem No spaces allowed beyond this point:
rem Window title (delete to hide window bar)
title=My AGK Portrait Application
rem Specify the initial device width
width=800
rem Specify the initial device height
height=600
// Specify whether to use fullscreen mode
fullscreen=0
rem Portrait App
SetDisplayAspect( 4.0/3.0 )
img_player as integer
spr_player as integer
gosub loadImages
gosub createSprites
do
setspriteposition(spr_player, 50.0, 50.0)
Sync()
loop
loadImages:
img_player = loadimage("player.png")
return
createSprites:
spr_player = createsprite(img_player)
return
deleteImages:
deleteimage(img_player)
return