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AppGameKit Classic Chat / First game released on OUYA and some tips on how i got there.

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SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2013 03:11 Edited at: 3rd Dec 2013 03:24
As the tittle says....I managed to get Ice Brawlers 3D approved on OUYA today first try!

Things you will need to know as I found out on the way.

-manifest file you will need to make this entry:

from this ...


to this...


ok next you will need to copy the file to your ndk install folder:
found here:

AGK10819\IDE\platform\android\Source\android_native_app_glue.c

(in that same folder read the readme file on where to put that file)

on my computer I replaced the file here:

C:\Android\android-ndk-r8d\sources\android\native_app_glue\ [here]

That file fixes the crashes the ouya has on beta 18,19 from having an input overload.

Next you need to set your icon in your project in eclipse with the file name: \res\drawable-xhdpi\ouya_icon.png

and set the icon in the manifest file.

this icon should have the size 732x412 and be a png file

last of all make sure your game or app is set to debuggable [ false ]

That's it!

My game is currently not in the menus yet but it can be searched for under the name "Ice Brawlers 3D"

Enjoy and try having a 2 player match with someone...its allot of fun!

xCept
21
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Joined: 15th Dec 2002
Location:
Posted: 3rd Dec 2013 03:58
Congrats! I will download right away when I get my OUYA. Will be very exciting when AppGameKit implements full OUYA support including IAP. I think you are the first to have an AppGameKit app on their market?
SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2013 04:11
I think so.... and thanks!

I was very excited when I came home after work to see it was approved.

I did find the page of the game online....but I expect it will not show up in the OUYA's menu's right away. I had to search it to download it.



https://www.ouya.tv/game/Ice-Brawlers-3D/

Rich Dersheimer
AGK Developer
15
Years of Service
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Joined: 1st Jul 2009
Location: Inside the box
Posted: 3rd Dec 2013 04:28
Wow, grats! I was able to find it, although I still haven't figured out how all the buttons on the OUYA controller work.

The gameplay WAS fast and exciting, good music too. My first exhibition ended up a tie, 1 to 1, but I WILL do better!

SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2013 04:33 Edited at: 3rd Dec 2013 04:34
it flashes the screen kinda quick I guess.....here it is if you want a better study of it....lol

and thanks! If you have a second controller its a really fun match to go against another human

may take the learning curve out of it as well.



edit: also the [shoot/crosscheck] is also used for aiming!

SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 4th Dec 2013 01:26
Its strange...but

When you post a game it gets placed in the sandbox area first before any categories.

Next if you get voted up they have another category called escaped from the sandbox. (maybe its not vote specific but im not sure)

Interesting...find.

Anyways my game can be found in the sandbox category at the moment.

Time to start working on my next OUYA project

xCept
21
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Joined: 15th Dec 2002
Location:
Posted: 4th Dec 2013 03:30
How is the stat system on Ouya? Can you see each day how many have downloaded your app? I'd be interested in hearing metrics after you game has been on there for awhile--how big is the app market?
SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 4th Dec 2013 04:15 Edited at: 4th Dec 2013 04:27
Funny you mention that... I didn't even know if such a thing existed and then I logged back in and found it.

Looks like a few stat options here....

-Downloads
-Unique Downloads
-Purchases
-first purchases
-Purchases by country
-crashes


These all appear to load as excel spread sheets with the total numbers for each day on a line (for downloads anyways)

So far IceBrawlers3d has:

(pasted from downloadable xls)

3 in the new day today so far.

Also someone from ouya contacts you to setup a forum page here and they inform everyone of the games arrival via twitter.
http://ouyaforum.com/forum.php

I will gladly reproduce that xls after a full month so people have an idea how busy it is.

Digital Awakening
AGK Developer
22
Years of Service
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Joined: 27th Aug 2002
Location: Sweden
Posted: 4th Dec 2013 23:45
Sandbox is the way they filter out the bad stuff. Once you get enough thumbs up and I think some other things like downloads and time played etc you get out. Escaped is where they let the new games get some publicity before they disappear in the masses.

SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 5th Dec 2013 02:03 Edited at: 5th Dec 2013 02:07
Yeah that sounds about right.

Cool im at 10 thumbs up so far and 40 downloads.

I think you may need to get out of sandbox just to get placed in the categories also as I do not see my game under sports or even multiplayer.

edit: also I was wrong about format...its .csv not xls but loads into excel.

SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 9th Dec 2013 14:06
just an update so far....

Quote: "title package_name version_number date count
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 09/12/2013 1
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 08/12/2013 11
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 07/12/2013 21
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 06/12/2013 16
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 05/12/2013 15
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 04/12/2013 16
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 03/12/2013 23
Ice Brawlers 3D com.sheldonmacdonald.icebrawlers3d 1.0.5 02/12/2013 1

total so far 104
"


Looks like its fairly consistent with the amount of downloads. Not everyone likes hockey either so other games will probably do better.

I have released an update to 1.06 on ouya but am waiting approval.
if anyone wants to side load it you can from here:

http://www.smotion3d.com/downloads/icebrawlers3d.apk

SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 27th Dec 2013 05:50 Edited at: 27th Dec 2013 07:45
ok for those that wondered how the downloads are....here is almost a month of activity on the ouya.




im currently working on a new game that will be ouya exclusive called MassConflict. I will make a post when its ready for the store....also waiting for agk2 OUYA IAP...

guess I do technically have a wip thread but its located here:
http://ouyaforum.com/showthread.php?8469-Mass-Conflict-Softmotion3d-(wip)

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