easter bunny, I think your snippet should compare to 1 in order to do what mindsclay was showing in his.
Naphier, there are times when you want to make the application not do anything until a pointer is pressed (or released or whatever). Unfortunately, it isn't clear which of the three sub-commands that make up the Sync() command handle user and device inputs. Otherwise, it would be good to use just that one.
Maybe we need a command (that works in both Tiers) to check user/device inputs (touches and tilts).
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master