Hi
Project Name
- TowerBots (Robot Tower Defense)
Introduction
I'm new on AppGameKit (I have begin the 19th feb 2014 ^^).
To test the langage possibilities before buy it, I have started a little game : Robot Tower Defense.
It's a cartoon game, because I like cartoon game
.
screenshot & Medias
All screenshots are WIP.
V 0.2.9 (04/04/2014) :
V 0.2.4 (19/03/2014)
v 0.2.2 (15/03/2014)
V 0.1.8 (27/02/2014)
V 0.1.2 (23/02/2014)
Informations
Drawings, 2D
- 25 robots are drawned
- 10 robots are made in 3D (with blender)
- 2 maps are finished
- The UI aren't finished.
Features
The game will have some classic features, like in other Tower Defense Game :
- add towers to defende our post
- sell a tower if needed
- update the towers
- approx 15 levels (15 maps), 30 monsters (robots), 8 towers
- some options (difficulty, langage ?, ...)
Code
04/04/2014
- tool : spritesheet maker
- New Start screen
- New UI
- Map 1 and 2 finished
- add a "level complete" menu
- animation : the sprite of the mobs change with the direction of the mobs
- minor corrections
19/03/2014
- Level changing
- boss ennemi
- new stuff for UI and info-towers
18/03/2014
- add the bullet of the tower (move, destroy when collision...)
15/03/2014
- speed X1/X2
- options buttons and menus
- Towers : sale or update the tower
- Zoom +/-
08/03/2014:
- load/save a party
03/03/2014 :
- tests on android : correction of the android bugs ^^
01/03/2014 :
- creation of a bitmap font tool to create some bitmap font
27/02/2014 (v 0.18)
- add buttons and start screen
- add the screen system
26/02/2014 (v0.17)
- add the tower system : if we have money, if place is free...
- add robots
- new shapes for collision (calculed by the "range" of the tower)
23/02/2014 (V 0.14)
- loading ressources (image for UI/menu (not finished) somes sprites are begun (not finished too)
- the robots move on a path
- when a robot touch my castle, I lost 1 point of life
- I can select a tower, and create it on the map, I lost the price for the tower
Tools
(Not finished)
In parallel, for this game I have created some tools, to help me to improve and code quicly the game :
- IDE for AppGameKit : it's not finished at all, but I have started a little ide to help me code with AppGameKit (with folding/autocompletion, and other interesting tools for 2D game (sprite preview, offset, boudingbox..)
- Path Creator
- Font bitmap generator
Todo
OK :
- Depth in real time (3D iso)
- wave, level
- Start Menu with buttons
- bullet and fx (agk has additive blendmode ?), damage on robots (and dead > give money)
- level change when previous level is finished
Not Finished :
- Menu (new game, continue, Options, credits...)
I hope to send it to google play and amazon store, and perhap's applestore.
I hope that the conversion for android is as easy as coding with AppGameKit (which is really fast)
[Edit : oh my god, it's just so easy ! I'm really heppy with this amasing tool
)
Thanks
.
PS : I code with some langage since 2010 (GML, purebasic (since 2011), and a few C#).
http://www.dracaena-studio.com