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AppGameKit Classic Chat / [AGK V1 Feature Request] Command For Retrieving Screen DPI/PPI

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Clonkex
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Location: Northern Tablelands, NSW, Australia
Posted: 7th Apr 2014 16:26 Edited at: 7th Apr 2014 16:49
I would really like to have a command to find out what the current DPI/PPI is on a mobile device for automatically resizing the game's graphics to account for high res on a small screen or low res on a big screen.

This should be a really easy command to implement, shouldn't it, Paul?

*crosses fingers and hopes Paul actually sees this post*

Markus
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Posted: 7th Apr 2014 17:02
@Clonkex,Paul

for android should be in
DisplayMetrics
.densityDpi



AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
Naphier
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Location: St Petersburg, Florida
Posted: 7th Apr 2014 20:22
This command should be available for us on both Android and iOS. It is really difficult to design nice UI without knowing pixel density!

Digital Awakening
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Posted: 7th Apr 2014 20:31
Doesn't GetDeviceWidth() and GetDeviceHeight() work?

Naphier
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Posted: 7th Apr 2014 20:38
No. It returns pixels. We need pixel density.
The biggest use of this is with text and UI.

I want my test to be, say, 0.5 inches high on all devices.
This is impossible to do without knowing PPI.
Which means that I have to pick a percent or pixel size.
If I pick a percent, say 2%, it would make the font 24 pixels high on a Nexus 7 which would be 0.11 inches high.
On a Nexus 5 it would result in 0.05 inches high text which is impossible to read and won't render well.

Pixel density is extremely common to use in mobile development.

Markus
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Posted: 7th Apr 2014 21:03
without this feature it can be a input option 5"/7"/10"/22".
today i wonder me why windows is by default 96 dpi because its
often wrong.
i have a paint tool that shows a bar and ask how long it is on screen
for calculate the dpi ...

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
Digital Awakening
AGK Developer
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Posted: 7th Apr 2014 22:40
Ah, I read the thread too fast

Clonkex
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Posted: 8th Apr 2014 01:45
Quote: "for android should be in
DisplayMetrics
.densityDpi"


Why do you assume I'm using T2? I can't do that in T1.

Markus
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Posted: 8th Apr 2014 08:25
@Clonkex
that was for paul because android is java.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
Clonkex
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Satchmo
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Posted: 9th Apr 2014 05:46 Edited at: 9th Apr 2014 05:49
Hey guys.

I've come across this problem in the past and have figured out a solution. I have a function I use in most of my apps for returning "Screen DPI/PPI"



Naphier
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Posted: 9th Apr 2014 05:49
@Satchmo
That's some magic function you've got there...

Clonkex
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Posted: 9th Apr 2014 11:02 Edited at: 9th Apr 2014 11:03
@Satchmo

Wow, that's BRILLIANT!! That's gotta be the BEST function I've ever seen in my WHOOOOLE life!! My mind is totally BLOWN, dude! My face is just like !



Naphier
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Posted: 10th Apr 2014 03:35
added to the google code project
https://code.google.com/p/agk/issues/detail?id=641

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