Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / AGK Player v2.0.16 not working

Author
Message
AncientGamer
14
Years of Service
User Offline
Joined: 10th Jan 2010
Location: United States
Posted: 25th Jan 2016 03:46
Hi everyone. I have AppGameKit v2.0.16 and have downloaded AppGameKit 2 Player v2.0.16 for IOS on my iPhone 6s Plus and it isn't picking up the broadcast from AGK2 on my Surface Pro 2 running windows 10 (nothing happens). Any suggestions or comments? Thanks!
Windows 7 Home Premium 64-bit SP1
AMD FX-4100 Quad Core 3.6Ghz 8.0GB
NVidia GeForce GT 520 2GB
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 25th Jan 2016 08:04
Are both connected to the same network? Usually this requires that you have WiFi.
AncientGamer
14
Years of Service
User Offline
Joined: 10th Jan 2010
Location: United States
Posted: 25th Jan 2016 13:00
Yes, both are connected to the same network router via wi-fi connection. The editor and broadcast both have inbound access through Windows Firewall as well. Also entered the devices IP address in the broadcast part of the build options. Broadcast port is the default 5689. Tried it at a different location on a different network and it works, so the problem is somewhere between the between AppGameKit and the player, either my Surface Pro 2 or perhaps the network itself (which is just a router and the network interfaces), though it worked previously on an Android device. I will try a different device when I can find one. Thanks for the reply, I will post my findings.
Windows 10 Pro
Microsoft Surface Pro 2 with 4GB
Intel HD Graphics (custom Driver for Surface Pro 2)
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 25th Jan 2016 18:09
If both are the same version and both are ont he same LAN then it should work. So no idea why it doesn't for you. What I can suggest is reinstalling both. Also, if you haven't, restart your phone.
AncientGamer
14
Years of Service
User Offline
Joined: 10th Jan 2010
Location: United States
Posted: 25th Jan 2016 23:01
Both say version 2.0.16. I have tried another device, a Kindle Fire HDX, without success. I hate to reinstall AppGameKit due to some customization's, but I guess I will have to try it. Thanks
Windows 10 Pro
Microsoft Surface Pro 2 with 4GB
Intel HD Graphics (custom Driver for Surface Pro 2)
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 26th Jan 2016 00:00
why not try to see if you can access the windows 10 device from an android device using ES File Explorer. Just to see if you have basic network access

Sign up for NaGaCreMo!
AncientGamer
14
Years of Service
User Offline
Joined: 10th Jan 2010
Location: United States
Posted: 26th Jan 2016 23:20
Re-installation of both, as suspected, didn't help. @blinkOk I will give that a try, thank you.
Windows 10 Pro
Microsoft Surface Pro 2 with 4GB
Intel HD Graphics (custom Driver for Surface Pro 2)
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 27th Jan 2016 09:12
Quote: "The editor and broadcast both have inbound access through Windows Firewall "

They need outbound access. The editor broadcasts out the code for the other devices to connect.

Login to post a reply

Server time is: 2024-09-29 09:20:08
Your offset time is: 2024-09-29 09:20:08