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AppGameKit Classic Chat / CreateEditBox Numbers not working on Android?

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bigtunacan
9
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Joined: 24th Jul 2015
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Posted: 23rd Feb 2016 02:15 Edited at: 23rd Feb 2016 14:08
I have a working app that uses CreateEditBox. Everything works correctly on Mac when I export it to Android numbers are not accepted in the edit box. All other characters appear to work, including special characters, but no number inputs take.

Can I get this changed to a BUG somehow, or should I just open a new post with BUG in the title?
Paul Johnston
TGC Developer
21
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 23rd Feb 2016 15:37
Tested on a Nexus 7 and it works here, what device are you using?
bigtunacan
9
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Posted: 23rd Feb 2016 15:39 Edited at: 23rd Feb 2016 15:43
Moto X (2nd Generation) - Lollipop 5.1
bigtunacan
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Posted: 23rd Feb 2016 15:40
Also, if it is helpful I can make my code available on a git repo somewhere and give you access to replicate or test if it is working on your device?
Digital Awakening
AGK Developer
22
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Joined: 27th Aug 2002
Location: Sweden
Posted: 23rd Feb 2016 16:01
Probably a good idea to mention if you are using the default keyboard or not
bigtunacan
9
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Posted: 23rd Feb 2016 16:47 Edited at: 23rd Feb 2016 17:19
Yes, I am using the default keyboard.

In the Language & Input settings screen it displays

Current Keyboard - English(US) - Google Keyboard
bigtunacan
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Posted: 23rd Feb 2016 18:19 Edited at: 23rd Feb 2016 19:18
I've replicated this issue on my Moto X with the following minimal program.



----------------

Update

I installed the SwiftKey keyboard and tested with that. It works fine with that after market keyboard, so this appears to be only the Google stock keyboard; not sure if it is related to Lollipop or this particular device?
RifleRound
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Joined: 25th Jan 2016
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Posted: 23rd Feb 2016 19:35
Works for:
Samsung Galaxy S4 Mini
Android Version 4.4.4
bigtunacan
9
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Posted: 24th Feb 2016 02:15
I've also now tested exporting to Android SDK Versions 2.3.1 and 3.2; same results with both.
Mobiius
Valued Member
21
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 24th Feb 2016 09:22
Are you running stock android, or CyanogenMod, or another custom ROM? I had issues with the gyro sensors not working in CM, but on the same device running stock android it worked perfectly. It could be something similar to this???
bigtunacan
9
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Posted: 24th Feb 2016 13:19
I'm not running a custom ROM. My carrier is Republic Wireless. They do customize the ROM for All their devices, but I haven't installed anything myself.
Paul Johnston
TGC Developer
21
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 24th Feb 2016 15:54
There must be something different about that device, if it is not using standard ASCII characters for the numbers then that could explain it, but I don't know why that would be the case. I can't replicate it on my devices.

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