Sorry, just realized the model I got to work was yours after I ran it thru Fragmotion.
You must be exporting it incorrectly from 3Dsmax. I do not use 3Dsmax so I can not help there.
When I opened your model in Fragmotion It was offset from origin so I centered it.
I did not have time to reduce the animation but it animates and is textured.
I have attached the model.
Code I used.
LoadImage( 9, "\media\Butterfly.png" )
SetImageWrapU( 9, 1 )
SetImageWrapV( 9, 1 )
Temp = LoadObjectWithChildren("\media\ButterflyFrag.X")
for d = 1 to GetObjectNumMeshes(Temp)
SetObjectMeshImage( Temp, d, 9, 0 )
next
SetObjectAlphaMask( Temp, 1 )
PlayObjectAnimation(Temp, "ButterflyFrag", 0, 31840, 1, 0)
SetObjectAnimationSpeed(Temp, 5000)
SetCameraPosition( 1, 0.0, 80.0, -500.0 )
SetCameraLookAt( 1, 0.0, 0.0, 0.0, 0.0 )
P.S. Not to long ago I worked with the author of Fragmotion to get it to correctly export the X format
so it worked correctly with DBPro and AGK2.
The coffee is lovely dark and deep,and I have code to write before I sleep.