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AppGameKit Classic Chat / Screenshots wanted

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The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 19th May 2017 13:58 Edited at: 19th May 2017 14:26
We are looking for some awesome screenshots from the community, if anyone has screenshots they would like to share please do so in this thread.

We are especially looking for screenshots that showcase the following:

- Physics
- 3D Rendering
- Interesting use of fonts
- Particles

But we are also looking for some stand out visuals and screenshots from completed games made with AGK.

When posting screenshots please help us by adhering to the following

- No overlays of text or images, we would like to see the raw AppGameKit image
- Try to avoid UI elements if showcasing things like physics or 3D renders
- Post the images as large as you can, we want to see all that detail.

Looking forward to seeing some great screenshots of your creations.

Thanks
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
Green7
18
Years of Service
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Joined: 23rd Nov 2005
Location: Switzerland
Posted: 19th May 2017 14:23
I try to make a start. Maybe not as much action, but there is some lighting, some particles, blob shadow, animation and android UI in it.

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janbo
15
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 19th May 2017 17:29 Edited at: 19th May 2017 17:43
I have some unfinished projects:
A 3D Multyplayer Deathmatch Action ...don't know what genre
Image 3.

A 3D Multyplayer Zombie Shooter
Image 2.

A 2D Multyplayer Zombie Shooter
Capable of many players+ more that 100 zombies at once using Breadth-first search
Image 1.

And Slice Wise
Image 4.

Using AGKv2 Tier1

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blink0k
Moderator
11
Years of Service
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 20th May 2017 02:01
Bubble Pop/Match 3 type game

george++
AGK Tool Maker
16
Years of Service
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Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 20th May 2017 06:21
Very nice blink0k! what is the small x on the upper right corner of the first image?
JohnnyMeek
10
Years of Service
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Joined: 23rd Apr 2013
Location: Slovenia
Posted: 20th May 2017 09:50
Screen shot from Trionix.

MikeHart
AGK Bronze Backer
20
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Joined: 9th Jun 2003
Location:
Posted: 20th May 2017 18:15 Edited at: 20th May 2017 18:15
Which size do you need them to have?
Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200. Using AGK2 Tier 1.
blink0k
Moderator
11
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 21st May 2017 02:30
Quote: "Very nice blink0k! what is the small x on the upper right corner of the first image?"

Exit for when it is full screen
The Next
Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 21st May 2017 16:39
Thanks for all the great submissions so far.

Quote: "Which size do you need them to have?"

Any size will do, as we can work with some small images. But ideally at least 600px either width or height depending on your aspect ratio and orientation.

Looking forward to seeing more.

Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
Behdadsoft
15
Years of Service
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Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 21st May 2017 17:07
Hi.

This is my Fighting game:




























also you can download it for free:

https://play.google.com/store/apps/details?id=com.behdadgames.battle_of_shadows
blink0k
Moderator
11
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 21st May 2017 23:27
That turned out really nice Behdadsoft. Well done!
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 22nd May 2017 00:45
My Fruit Smoothie work in progress:



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CumQuaT
AGK Master
13
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Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 22nd May 2017 02:24
Wizzed Off used a 2.5D game experience (the tower is all 3D) but the monsters/pickups/player are all billboards. But the round nature of the tower led to creative use of 3D particles that had to be hand-coded.






Extreme Lawn Mowing was all 2D but made pretty heavy use of subtle particles for the lawn cuttings, engine smoke and violent explosions.



God of Thunder was made like Extreme Lawn Mowing, all 2D, but heavy on the particles.



TapTap Farms isn't out yet, but it's coming along nicely and makes use of a lot of great particle effects for weather and player activity:





And finally, Drunken Heroes, my newest title, which hasn't hit the stores yet, is basically all just UI, but it's really, really fancy UI, with lots of particle effects for player interaction, UI element movement and all the flames in the background while the player uses the app.

I work full-time making games in AGK2 and DBpro. Living the dream!
Behdadsoft
15
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Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 22nd May 2017 04:54
@blink0K

Quote: "That turned out really nice Behdadsoft. Well done!"


Thanks.
Blendman
10
Years of Service
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Joined: 17th Feb 2014
Location: Arkeos
Posted: 23rd May 2017 15:55
My RTS game "Clash of bots", still WIP :

AGK2 tier1 - http://www.dracaena-studio.com
MikeMax
AGK Academic Backer
12
Years of Service
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Joined: 13th Dec 2011
Location: Paris
Posted: 23rd May 2017 17:46
(Joli BlendMan ! et en français en plus !

Great work
--------------------------------
Join us on dedicated AppGameKit WeeKChat :
https://week.chat/room/AppGameKit
MikeHart
AGK Bronze Backer
20
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Joined: 9th Jun 2003
Location:
Posted: 23rd May 2017 20:26
My game Card Rogues, WIP:

Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200. Using AGK2 Tier 1.
blink0k
Moderator
11
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 23rd May 2017 23:21
Nice stuff Mike and Blendo!
janbo
15
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Joined: 10th Nov 2008
Location: Germany
Posted: 24th May 2017 17:56
Hm I released 2 other games too:

Diamond Denolition


Keep In


And I found a better Image of War Balls <-

Using AGKv2 Tier1
fubarpk
Retired Moderator
19
Years of Service
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 25th May 2017 05:15
Smiley Madness Game
Uses physics for the smileys and shaders for the sunsetting and snow effects
The Intro

Spring

Summer

Autumn

Winter

Available for free here
https://play.google.com/store/apps/details?id=smiley.Madness
fubar
ICERGB
21
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Joined: 8th Nov 2002
Location: Canada
Posted: 25th May 2017 14:40 Edited at: 25th May 2017 14:45

pick your friend!: add 4 images and fight!

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PSY
Developer
7
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 25th May 2017 18:40 Edited at: 25th May 2017 18:52




Available for free here: https://play.google.com/store/apps/details?id=com.psylabs.spacehaze&hl=en
PSY LABS Games
Coders don't die, they just gosub without return
spiritking
6
Years of Service
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Joined: 7th Jun 2017
Location: Deep South
Posted: 8th Jun 2017 17:05 Edited at: 13th Jun 2017 07:43
Here a screenshot of my dungeon crawl , I have a lot of place holder graphics at the moment. Going to rework them when the core of the game is finished.

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Behdadsoft
15
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Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 11th Jun 2017 16:26
my Platformer game :

CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 13th Jun 2017 23:44 Edited at: 13th Jun 2017 23:53
@Behdadsoft: Where have I seen that screenshot before?

EDIT: Cheeky ***ker! That's not your platformer Behdadsoft! It is the pitch image for a graphics tileset that can be found on lots of different game resource sites:





If you have purchased that tileset, I would at least create your OWN layout, rather than rip theirs off.

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Behdadsoft
15
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Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 14th Jun 2017 07:26 Edited at: 14th Jun 2017 12:04
@CJB

Yes, maybe anyone already seen this picture but my screenshot is not fake I made it.
yes, I purchased it and you can see this video:



Quote: "I would at least create your OWN layout"


This is my first work with AppGameKit v1 about 2 years ago. i made this layout according picture and it's only for test.
The Next
Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 22nd Jun 2017 14:42
Thanks all for the screenshots, some of them have been used on the new AppGameKit site where they fit nicely.

We may need more in future and will likely take some from the showcase on the AppGameKit site, so upload there if you want your images featured in future.
Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
nz0
AGK Developer
16
Years of Service
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 23rd Jun 2017 00:00

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