Quote: "Good old ROT13"
It sure was great using C++ and for gaming much better than object c I believe
and with an added array list of printable characters theres no reason why they cant be randomly arranged in the array
with some slight modifications to the formula. But not sure if they call that ROT13 when you do that.
Thought I had the appropriate functions for GDK which wouldn't be hard to convert AppGameKit but ive had a bit of a look with no luck
I will probably go to c versions of AppGameKit when i find a tutorial that covers more of a detailed setup. At the moment i get the
original template code to work but only way i can get other code to work is to modify the source template.
NO need to post here explanations or howto's
fubar