Hi
- Your diffuse texture isn't very good with normalmap, so you can't see your normalmap.
- your ambient is too bright
- the main issue : AppGameKit doesn't have specular, so, we don't see the normalmap in some case because we haven't specular light. Another issue : we can change the intensity of the normalmap in the code, we have to create a shader for that, that's not cool ^^.
I have changed your code & textures to see the normalmap. it works fine now

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But we need specular in the agk shader to get better result

!
AGK2 tier1 - http://www.dracaena-studio.com