Quote: "I must say I didn't remember Sid Meier's Pirates from the Amiga era, but I've seen a nice remake ( https://www.youtube.com/watch?v=e3if7ls_sBc ) and am pretty sure can be done better. So curious to see what you come up with."
The first step is to finish the UI and the towns controller. I Love Sid games really and I played them since long time, over other modern games.
I'm doing a huge grid worldmap streamed where the players can know their location and interact between them. Also the Phaelax pathfinder is cool to improve the enemies AI. I did a little collision editor but I'm a bit far so release it until -at least- the UI is done. It's pretty basic but fun anyways.
Quote: "I thought about this being my next project. Of course, that is like 3 years away! I love that game. Also am a big Uncharted Waters fan. They just don't make games like this anymore. "
Any feedback will be appreciated. Also your comments are welcome and any credits for the contributions. I'm stucked doing a responsive Dialogs UI, but I hope to start adding the towns logic asap.
I would like to share the dialogs engine soon(tm) in a new thread. Pretty simple but scalable.
Sorry being slow, I had so much backlog , but the summer is coming

http://www.nyan.cat/pirate